Quote:
Originally Posted by vdr1981
Not so good news I'm afraid Gap...
First try, without reloading:
Black Pit, Starting date September 20th 13:00h
Initial wind 2 m/s
First weather change, September 22nd 08:40h
Wind 4 m/s
Second weather change, September 24th 07:50h
Wind 0 m/s
Second try, loaded save, grid BE56:
Date: Sep 23rd 09:00h, Initial wind 7 m/s
First weather change: Sep 25th 04:10h
Wind 15 m/s
It seems that in the campaign weather change intervals are completely ignored, while there is a still chance that wind speed limits are taken into account...
But after reload, it's even worse...
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mmm... I am not even sure about wind speed in campaign matching weather cfg settings. As I told you, the game tends to pull many similar weather conditions in a row. You getting consistently low winds before saving/reloading may depend on the game generating a low wind (2 m/s) when you first started the new campaign. It being within the espected range could be a mere cohincidence. Next generated winds were also within the 0-5 m/s range because of the said routine making weather conditions not to change abruptly. When you saved/reloaded the game, you stopped that routine, whence the 7 m/s wind speed reported subsequently.
At this point I am afraid our only hope is TDW, or someone else with his skills, looking into the game code and fixing it up.