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Old 05-28-15, 09:09 PM   #12
Killerfish Games
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Quote:
Originally Posted by CCIP View Post
That, and I believe it also simulates splinters from HE ammunition. It's mostly noticable on the larger-caliber guns, but often you'll see that even near misses that wouldn't have hit the ship under the waterline still do damage.
Correct, it models both splinter damage and shell penetration underwater.
It even calculates armour penetration based the on range of the shot (penetration decreases with range) as well as the angle of incidence of the shell as it strikes armour.
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