Today I will be getting angles and dangles working. To start they will simply be based off of speed.
Heres a quick update video of something we got working by accident yesterday while examining a bug: walking around the deck and inheriting the boats base rotation (IE if the boat rotates you do too; your aim doesnt stay where it was it moves with the ship but your still free to look and move around)
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Current Project [ Operation Trident (Working Title: Project RedWater) ColdWar Subsim] :: Development Log w/ Dwnloads
Last edited by nsomnia; 04-10-15 at 11:02 AM.
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