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Old 10-17-14, 04:48 PM   #1051
polyfiller
Weps
 
Join Date: Sep 2005
Posts: 356
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Fret not .... I don't consider this mod to be dead ... it's just on a life support machine, in a coma. I still have all the files. I did some minimal campaign work, and doing things like making it possible to play different ships (from different ports, both Allied & Axis), isn't too much of work to do. Building campaign and missions, is.

IIRC, I even got around to configuring German wolfpacks in the Atlantic (yes, that's right, AI controlled packs of subs who are able to blow the living crap out of convoys).

I am so busy at work, am not sure when I'll get around to do anymore or work out which files form the mod (I started modding right on the live game folder - don't ask why, I just did).

What I reckon might encourage me to get back to work is if some motivated modders want to volunteer to work on what will be, at best, an alpha, pre release.

Anyhow, if I pick up work on this again, I'll post back here.
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