Well as far as I know, all these parts affect the TC too...
LandProximity=1,256 --> changes TC when you are close at land
CriticalDamage=1,256 --> changes TC if you have critical damage
CrewEfficiency=128
AirEnemyDetected=1 --> changes TC when enemy aircraft detected
SoundEffects=2
CharacterAnim=32
FriendDetected=1 --> changes TC when friend detected
EnemyDetected=1 --> changes TC when enemy detected
RadioReport=256 --> --> changes TC when message comes in
Particles=32
PrayState=1
HunterState=1
3DRender=512
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