Hi DeepHunter,
Thx for the explaination, I know that.
But there are other values which do not affect the time compression like:
LandProximity=1,256
CriticalDamage=1,256
CrewEfficiency=128
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=32
FriendDetected=1
EnemyDetected=1
RadioReport=256
Particles=32
PrayState=1
HunterState=1
3DRender=512
I just want to know whats the matter to change it.