Hi Brycey
I do not think it has told us anything we did not know as I still think it is a mod compatibility issue.
If you kept the same mods and replaced 7-4-2 with 7-5-0 would you get the same result?
Working from your mod list on Post #1753
Take these mods out
SH5 External Cargo 1.0
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
Fix Equipment_Upgrades Date Sober V9
Cerberus62 Historical Ship Equipment 1.4
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
All sounds included
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod
That leaves you these to do a test with
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_4_2_ByTheDarkWraith
IRAI_0_0_41_ByTheDarkWraith
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
What you have left is a group of mods that a lot of us use, so it will be interesting to see the outcome.
As I said before when you look at your Post #1748 it is worrying to see such a lot of over written mods which points to conflicts likely to happen, things not happening, and possible ctd’s.
One last check before you start.
Go to your mods folder and open the 7-4-2 base mod
Can you see the Data Folder + 11 Applications?
Good luck Peter
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