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Old 05-07-14, 01:35 PM   #716
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
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Quote:
Originally Posted by vdr1981 View Post
v5.7 Modifications:
- Added damage for bow and stern torpedo tubes and simulated damage for TDC. When TDC is destroyed completely, this will prevent player to use torpedoes until next visit to the home port.
- Revised flotability values for individual compartments. Compartment flotabilty values and flooding times will simulate two pressure tight bulkheads (between radio/command room and between command room/aft.quarters ) and 3 water tight bulkheads (bow torp/radio room, aft.quarters/eng,room and eng.room/elec.eng.room). This means that once engine room water tight bulkheads are destroyed (aka Engine Room Compartment ), two neighboring compartments are also going to be filled with water, gradually.
- Revised HP values for the equipment.
- Modified values for depth charges.
Enable it next time when you starting new carrier.

I've finally figured out how to damage those torpedo tubes and make some use from TDC damage.
Don't forged to enable it next time when you decide to start new campaign...
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