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Old 12-25-13, 05:22 PM   #6719
gi_dan2987
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Join Date: Jan 2011
Posts: 359
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Yes Steve I know you were joking. I was joking Playing in RT would be really cool if you could dedicate your whole life to running SH3 nonstop, 24/7. Of course, this is impossible, and so we settle for TC.

Upon doing research though, I actually did find out that BdU really wasn't all that hot on radio chatter. They would tell the boats things they NEEDED to know and only that. The allies were excellent at deciphering messages, and after the enigma code was broken, the Germans practiced even better radio discipline.

Well Steve-o, I found that WB's mission orders does the trick. I included some screenshots I took just now in mission. My first kill with my new mod soup? A whale factory ship for 12,000GRT no big deal If you notice, the ship that passed just after I hit the whale factory ship was a neutral American cargo.

I gotta say I've been liking the fixed wire formula. As long as you're 90 to the enemies track, approx. 90AOB, stationary, and with gyro set to 000, all you really need is to enter the speed and fire away. That whale ship was hit twice with two hastily-readied torps. I had originally been tracking the American one, but somehow I missed the British ship lurking alongside. It was kind of a hurried shot, but that's what fixed wire was intended for. When you need a solution fast, it's the only way. I won't attack convoys any other way. Just let them sail right into the eels.

Here's that formula again ((Ship length in meters) * 1.94)/(time in seconds). Don't ask me how, but it's accurate on getting speed as long as you're close to 90AOB. Error increases as AOB approaches 0 or 180 however. Both torps set to fast, impact pistol, 4m depth.

Here's my "Mod Soup" That I've spent all day fine-tuning.

GWX Optional Mods:
16km Atmosphere
Alternate Loadscreen-Full Circle
Alternative Flotillas
Axis Mediterranean Aircraft Skins
Enhanced Damage Effects
No Medals on Crew
VIIC41 Player Sub
Late War Sensors and Snorkel Antennas

Ala Carte Mods direct from Subsim:
Updated Recognition Manual Data
DarkWraith DC Water Disturbance v4
Your very own "No Jawohl"
Das Boot Sehrohr Sounds
Destroyer & Corvette Sound Pack
Hitman's Optics for GWX3 v1
Graphic Torpedo Damage v2
New Bases and Ports
Lifeboats & Debris v4
WB's Fuel Economy v1.2
WB's Mission Orders Lite v1.1
WB's Renown Replacement
Ultimate Aircraft Sound Mod
Attached Images
File Type: jpg SH3Img@25-12-2013_15.35.22_531.jpg (63.4 KB, 43 views)
File Type: jpg SH3Img@25-12-2013_15.35.15_231.jpg (55.6 KB, 35 views)
File Type: jpg SH3Img@25-12-2013_15.35.31_531.jpg (48.9 KB, 32 views)
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