Quote:
Originally Posted by gap
...they are not stored at all. The same happens with AI units' damage and with their odnance loadouts: exit the game, or move away from them beyond the "SH5 rendered world", and the above values are reset.
Unfortunately there's no way we can fix these flaws. Atm our only chance to see them ironed out, if ever possible, is TDW to address them
|
That is the case ... here's entry from
ActiveUserPlayerUnits.upc for engines...
Code:
Damage=0.059412
DamageHitpointsConsumed=5.941178
RemainingRepairTime=0000-00-25 07:46:36
And this is for propellers
Code:
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
So damage isn't stored at all...What's going on with TDW, is hi still around?