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Old 08-21-12, 03:02 PM   #17
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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Quote:
Originally Posted by Webster View Post
with all the 8gb-16gb games you see today there is no reason this couldnt be done, hell the modders did it for them if they just simply used the examples of what the modders showed them needed to be done.

sh4 should have been a game engine update and american uboat expansion along with better grafics, hell all the sh3 files are still in sh4 anyway. if this were done then sh5 wouldnt have even been needed, they could have used there efforts into new game content and a further campaign expansion
1000% correct, except that all the SH3 stuff in SH4 is totally screwed up by people who didn't understand what the SH3 devs did. It would take a team of hackers to dissassemble the code, severely scrutinize it, poke it with dirty sharp sticks and figure out how each module works and how it expects to interact with other modules.

This, of course, is nothing that UBI would ever spend the resources to do. If a team from Subsim did, they would be violating every copyright law on the books of several nations. It's just not going to happen anytime soon, unless UBI goes completely broke and dissolves without anybody else picking up rights to the Silent Hunter franchise.
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