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Old 07-14-12, 10:20 AM   #1545
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
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Hi guys and sorry for the wait

Most things are finished and I am just waiting for some new stuff to add before release of v2

Gap is working on the whales and I really want to add them to this vesion. So far they look and sound great. the problem is that they are surface units (ships) and Gap is trying to make them dive. This will cause them to destruct so they must be made sub units. I think this is the tricky part and he is having to learn as he goes.

Uekel is working on blimps - see here http://www.subsim.com/radioroom/show...&postcount=964
What we are trying here is to attach these to convoys in the campaign Drumbeat. Some convoys will have them as support units that will follow the convoy (as an escort) and will drop big bombs on you.
Here the problem is getting the to go slow enough to stay with the convoy. This can be done, but it requires some balancing of the unit. (it may not them be able to gain speed again) - still testing.

I am still working on the block ships. Adding a rusty paint job to them is harder than I thought.
In fact if anyone knows how to do this some advice would be great.
I had to make the units land units so they will sit on the bottom and not be removed as ships would be.

Here is a file with the block ships and a test mission to look at them with. So if anyone wants to try this - I would be greatful
Do not worry about how the are sitting just now - I can fine tune that later - getting the rust is where I need the help

Block Ships Download
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