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I know that this mod is compatible with TMO and RFB because it only changes the scene.dat and a few shaders and textures.
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Sadly things are not as easy as that ...
The sensors work in part with the amount of environmental light that the game renders each moment (Specially at night, as mods with pitch black nights require much more sensitive settings to prevent the crew from being "blind"), so making an environment with different light/contrast, etc levels will indeed affect the visual sensors, making them either see better or worser.