I see what he's asking and it's a good idea. Since I disabled plotting with real navigation you don't really have a way of defining any kind of waypoints or anything for your crew to automatically follow. You could write a script before game start for them to follow but that defeats the purpose. You need the ability to define something for your crew to follow ingame. The defining would be like he mentioned: go to heading x and stay on that heading for y minutes. Turn to heading z and stay on that heading for a minutes, etc. This is something suited perfectly for automation. It just needs a UI for it