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Originally Posted by pedrobas
Actually that is true.
Do you mean is "too much" protective?
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Exactly! I would like to see maybe two or three times bigger damages from cannons when submerged. Now it's like 1/10 of the normal surface damage.
I'm no sub expert but Vanilla said this earlier:
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As of the realism of firing at a submerged submarine, to my knowledge most of the secondary naval guns had special anti-submarine shells, AFAIK they were diving shells - special shells with blunt nose so you shot it into the water and it did not bounce of the water but dived and continued for some distance submerged hopefuly meeting the submarine.
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Just not sure if you can modify the protective values, or if they are hardcoded...