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Old 11-23-11, 06:01 PM   #253
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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Quote:
Originally Posted by sober View Post
Nice work
I downloaded GR2EditorViewer_v1_0_402_0
Dont know really what i am doing .
I opened the undersea GR2 and edited the meshes scale for the rocks to 3 . I can see the larger rocks in the viewer ok . When i exit out of the viewer and then open up undersea again the GR2 file is the vanilla size again .

1.5 looks nice for the KGV hull .

If i try to open NBB_Nelson the message says Name was not found for mesh in pointers .
Yes they will be vanilla size again. Reason is because I'm currently not letting the app write the mesh changes to the file. Once I get a little feedback from everyone that nothing strange is happening (weird colors or shapes) after editing meshes I'll enable the writing of changes to file
Right now you get to safely 'play' and experiment with them
I am going to change the way you input rotations. Most, if not all, don't know what a quaternion is or how to specify rotations with it. I'm going to make it the standard pitch, yaw, and roll so it will be much easier to rotate meshes and bones.

I'll look into the NBB_Nelson and see what's going on.
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