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Old 11-06-11, 07:10 AM   #2610
h.sie
Admiral
 
Join Date: Jul 2008
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Considering the posts above, I created an analytical formula for the torpedo failure rate p, which considers:

1) The failure rate p_crisis, resulting from the torpedo crisis until 1942
2) The failure rate p_wind, resulting from waveheight + torpedo depth

The resulting failure rate p is the sum of both components (to make calculations simple):

p = p_crisis + p_wind

This failure rate p is added on top of the already modelled torpedo failures (premature explosion, dud because of bad impact angle).

-----

For p_crisis I set

p_crisis = {
  • 20%: until June 40
  • 10%: until June 42
  • 0%: else
}

These values are lower than the proposed 25%, since there are already some premature detonations modelled in sh3.

-----

For p_wind I set

p_wind = 50% * (Windspeed)^2 / 225 * (25m - TorpedoDepth) * 4/100

That means: Under worst conditions (windspeed=15m/s, torpedo depth = 0), wind can cause a maximum failure rate of p_wind_max = 50%. If windspeed sinks, p_wind drastically (sqarish) sinks below 50%. The deeper the torpedo, the lower the failure rate. This additionally motivates the player to use magnetic pistol.


Some Examples for failure rates in different situations:

1) Worst case (June 40, Wind 15m/s, TorpedoDepth=1m)

p = 20% + 50% * 1 * 0,96 = 68%


2) LGN1's situation in post #2606 (June40, Wind=12, TorpedoDepth=9)

p = 20% + 50% * 0,64 * 0,64 = 40%

3) After the crisis: (July 42, Wind = 7m/s, TorpedoDepth = 9)

P = 0% + 50% * 0,22 * 0,64 = 7%

4) Quasi best case (July 43, Wind = 1, TorpedoDepth = 12)

P = 0% + 50% * 0,005 * 0,52 = 0,1%


I noone disagrees, I'll implement the formula above into the forthcoming "More torpedo failures" Mod.
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Last edited by h.sie; 11-06-11 at 07:59 AM.
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