View Single Post
Old 10-11-11, 11:31 AM   #1542
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
As far as I know there are not different files for MP versus single player. They all use the same files.
ok, did another MP test (IRAI 0.32, 1943/morning/light fog/elite/veteran/agressive) with following results:

1. At the beginning of the mission, all player subs (host & client) got detected and engaged (sighted, gunned) while on surface if they come in enemy surface detection range as usual in singleplayer, enemy ships also call for reinforces.

2. After diving, all player subs may get attacked by deptcharges (depends on situation), but this is nothing in compare with single player, if you dive deep below 80 meters, the escorts loose contact pretty fast. After that, all player subs then are able to run at high speed submerged without getting detected again.

3. If the client sub return to surface, the sub seams to be invisible for the enemy, also by engaging destroyers with the AA or deck Gun at short range, they just ignore the client sub. As i watched this behavior through the periscope (as the host), i saw the guns of the enemy escorts pointing to the sky as they would by searching for an enemy plane (the mission had no axis planes at all). Sometimes, enemy escorts then fire also their aa guns, pointing in totaly wrong directions to the host or client sub, it seams that their sensors or enemy sub position information get totaly messed by something.

4. If the host`s sub return to surface, it get detected and engaged as usual in single player.
__________________
Stormy......

Stormfly is offline   Reply With Quote