02-09-11, 01:21 PM
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#187
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Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Quote:
Originally Posted by don1reed
If you mean, Have I tried making a Great Circle course across the Atlantic?
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Quote:
Originally Posted by don1reed
Not in the game, but, I have used the "idea" in real life.
For Straight Line distances > 600 nm, it's a necessity at sea to make a Great Circle course. If you fashion a straight line course on a Mercator chart for long distance, you'd wind up going miles out of your way. This is why some players have run out of fuel crossing large bodies of water in the game.
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I'm not disputing your expertise or anything your saying as it applies to real world navigation, I just don't see how it factors into the game. The SH4 world is a computer generated illusion, and everything I've seen in the game has led me to think that, they simply didn't consider it worthwhile to incorporate a sophisticated spherical model. They instead decided to use the simplest and easiest model, which is a "flat earth". Unless the model used was purposely designed to simulate what you describe, I don't see how it could occur.
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