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Old 11-16-10, 03:51 PM   #1237
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by LukeFF View Post
If I'm understanding your questions correctly:

1. 'Magnetic=False' means the magnetic detonator will be permanently disabled in game for the time period specified in the file.

2. You can add a new set of dates with the Add Array item command. I did this with RFB, so that I could disable the magnetic detonator before September 1943 but keep the awful contact detonator settings up to the end of September 1943.

I've worked with these files a lot, so let me know if you have any more questions.
Thanks Luke, I figured that is how it worked.I actually did the "add array" thing so could keep the awful contact pistol until September 43 but lose the magnetic in June 43 in TMO RSRD. What day in September did you set it to, if you remember?

Does RSRD change torpedo files or just left to mods like RFB and TMO? I didnt see any US torpedo files in RSRD so assume it does not.
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