Thread: Visual damage
View Single Post
Old 06-28-10, 07:12 PM   #16
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by G7eT2 View Post
Hello

if implementing SH4 style internal damage visuals is too big a job would it be possible to use something like the 'Torpedo damage final version 2.0' mod for SH3 by Ocean Blue ?
Would it be possible to make the mod apply to the new ships and ignore the stock ships ?

It would not be as pretty as full 3D style damage but better than nothing. It is good to be able to see where your torpedoes have hit.
Visual damages don't work the same in SH4 as they did in SH3.
So 'No' that won't work.
I've seen 'twinkles' but no damage effect whatsoever unless a proper conversion is done.

What is a proper conversion?
Any Unit needs the AO stuff Baked and imported.
It also needs the 3D damage model inside the Hull.
I'm working on a program to make planting the Damage 3D model easy.
But AO bakeing and importing still would need done.
  Reply With Quote