Thread: WoGaDi Mod !
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Old 06-03-10, 04:39 PM   #34
Stormfly
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hi and THANK YOU for that,

this is very important an help to have a more realistic immersion.

...quick look at V5, cook`s soup level is jumping up and down, the top lights in the engine room are turning on and off using soup`s jumping beat. any chance to correct that ?

would it be possible to add a 3d sound to the OBS periscope while moving ? I connected a sound for that using the commands.cfg played from a crew guy using a keystroke as a emergency solution for my upcomming DBSM sound collection 1.2, but this isnt the perfect way.

would it also be possible to add a second sound trigger to the diesel engines, connected with sh.sdl leading to a non looping sound which is also playing if the animation starts running, to simulate starting the diesel engines ?
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