Quote:
Originally Posted by Seefer
I may be wrong but could this be due to the game not switching down to time compression 1 immediately upon visual contact? I suspect there's a slight delay that results in the contact being far closer than you'd want it to be once you've dropped out of TC.
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That's what I'm wondering. If that's the case, it kinda sucks because I'm not going to traverse the entire Atlantic at 32x. I don't have that kind of time.