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Old 02-28-10, 03:50 PM   #14
CaptainHaplo
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While the "sharing of gameplay" has some positives - the idea is not truly applicable to the way SH5 was designed. Remember - its a semi-dynamic campaign. In that revolves the direction of enemy forcese, etc. The game your playing isn't going to have the same order of battle and dispersal of forces as someone else will - so the game cannot notify you of a convoy or TF - because it may not actually BE there in YOUR game - though it is in someone elses.
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