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Old 11-30-09, 10:17 AM   #11
karamazovnew
The Old Man
 
Join Date: Mar 2009
Location: Bucharest, Romania
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Thomsen, really, it's faster to just plug in OM, start a campaign in 39 with a type VII and tell us how your first patrol went. Ships? You're in for a very nice surprise. By the way, the brits have planes now even in 39 but their aim is pretty poor so I suggest you flank and let the AA crew do it's magic. And I subscribe to what the others just said about the American campaign. Start a campaign in one of the asian fleets with an S18 in TMO or RFB. When those landing parties will fill up the horizon and your eels will refuse to detonate and you'll have 5+ DDs on top of you, you'll wonder why you haven't tried this game until now.

I consider the American side of the game to be just as good as the full modded SH3, as long as you get used to the Position Keeper. The german side has always been plagued by hard-coded shortcuts. Indeed the UBM was just an afterthought from the Ubi suits. So don't judge it too much by GWX standards. On the contrary, enjoy some of the differences. Such as magnetic eels that actually work , escorts that miss you, ships that fail to spot you head on at night at 2000m, planes that spot you at up to 30 meters below and so on.
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