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Old 10-16-09, 05:21 PM   #30
Platapus
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Quote:
Originally Posted by Pisces View Post

Is that enough to get you back on track?
Yes it is as this is a graphical way of simulating the use of a 10-point divider. If some smart modder could come up with a way to code a 10-point divider (can't be that tough) (hint hint hint) this technique would be a breeze.

What I do sometimes is plot the sound reports on paper and use my old and trusty (rusty) 10-point dividers. If you are either lucky to find one at a flea market or are willing to spend about $200.00 you can buy one.

However a in-game 10 point divider (or since it is just code, it can be a 5-point divider) would make hydrophone targeting easier.

I seem to remember some other modern subsim that had an in-game mulit-point divider that was used to get course from hydrophone/sonar readings... so it is possible to code it.

Whether it can be coded in to SH3/4/5, I can't answer.

In the mean time, since we are sans 10-point dividers we have to come up with simulating it graphically like was done in the tutorial.
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