Quote:
Originally Posted by ExMachina
ok, i'll gripe
camera control is pretty bad. might be a deal-breaker as the game relies a lot on being able to move about the map efficiently. i'll see if i can get any more comfortable with it and will try some of the other camera-control options the game offers.
saving grace might be the ability to fight from the 2D map.
otherwise, seems like a very impressive game.
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At the very beginning of RJW, I had the same feeling, then I realized that I was stuck in an old paridigm. Once I realized what SES was trying to do with a PoV separate from a unit and starting to use all camera options, view became comfortable.