Quote:
Originally Posted by W4lt3r
When someone mentioned the gun ranges, i think it was ivank.. I've done a small cfg altering mod that changes the gun ranges drastically. AI Fires at around 15km while player can engage at 16-17km ranges. Makes the battles lot more interesting, though i haven't updated it for a while, mostly to make the crew able to spot targets at longer ranges, but stock settings allow you to lock targets at around 18-19km i think..
But yeah, if the thing isn't done already for this mod, i can provide this little alteration.
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That is an excellent idea. In most battles, ships would fire dozens of rounds for every hit, whereas in the SH3 series the battles end too quickly b/c of the artificially close range. IMO a more drawn-out battle is much more dramatic than the usual 5-minute slugfest that we get...