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Old 01-03-09, 03:28 AM   #133
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
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Quote:
Originally Posted by W4lt3r
When someone mentioned the gun ranges, i think it was ivank.. I've done a small cfg altering mod that changes the gun ranges drastically. AI Fires at around 15km while player can engage at 16-17km ranges. Makes the battles lot more interesting, though i haven't updated it for a while, mostly to make the crew able to spot targets at longer ranges, but stock settings allow you to lock targets at around 18-19km i think..

But yeah, if the thing isn't done already for this mod, i can provide this little alteration.
That is an excellent idea. In most battles, ships would fire dozens of rounds for every hit, whereas in the SH3 series the battles end too quickly b/c of the artificially close range. IMO a more drawn-out battle is much more dramatic than the usual 5-minute slugfest that we get...
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