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-   -   when can we get nuclear weapons that work? (https://www.subsim.com/radioroom/showthread.php?t=232723)

roguehk 07-25-17 02:13 PM

when can we get nuclear weapons that work?
 
anyone working on any? i'm only asking not trying to step on ppl that do mods.. i have no time to do this ugggg

Wiz33 07-25-17 02:20 PM

Why oh why????

Napalm42 07-25-17 03:01 PM

I believe Killerfish has stated they have no plans to develop nuclear-payload weapons.

krashd 07-25-17 07:02 PM

Quote:

Originally Posted by Wiz33 (Post 2502640)
Why oh why????

Incase we have to pass GIBRAAHLTAAH!

Capt Jack Harkness 07-25-17 07:50 PM

One thread or other was debating adding the ASTOR along with a game over if used...

Delgard 07-25-17 09:55 PM

Amazon for the better ones. Ebay, well check their selling score before hand.

Good luck!

Aktungbby 07-25-17 11:01 PM

welcome aboard!
 
krashd!:Kaleun_Salute: & welcome back roguehk ! :Kaleun_Salute: after a six year silent run!

roguehk 07-26-17 05:03 PM

I for one would like to go through all the procedures for launch. i think it'd be a challenge to do with a hunter killer on your tail

Mitchmaker 07-27-17 02:30 AM

well it would be a rellativ ridiculous mission, but i like to imagine that when i screw up the campaign i would suddenly get an alarm message in wich the president of the united states ordered a nuclear strike against the soviet union and then i would have to do all the procedures necessary to launch the missiles. so just a fantasy.

but in case we get a pre war mission or campaign in the future it would be a nice idea to sneak through enemy lines to the pole and conduct a missle test to show power...

The Bandit 07-27-17 03:32 AM

Quote:

Originally Posted by roguehk (Post 2502833)
I for one would like to go through all the procedures for launch. i think it'd be a challenge to do with a hunter killer on your tail

Quote:

Originally Posted by Mitchmaker (Post 2502896)
well it would be a rellativ ridiculous mission, but i like to imagine that when i screw up the campaign i would suddenly get an alarm message in wich the president of the united states ordered a nuclear strike against the soviet union and then i would have to do all the procedures necessary to launch the missiles. so just a fantasy.

but in case we get a pre war mission or campaign in the future it would be a nice idea to sneak through enemy lines to the pole and conduct a missle test to show power...

Without stations and open-able missile hatches and the like it would probably be pretty bland. Honestly I think it would be more fun stopping a launch vs. starting one, and you could have all sorts of "fun" trying to survive a Mk 45 detonation.

Still though again for game purposes I can see why the devs don't go down this route, even if fully implemented (Soviet and American nuclear weapons) you'd have massively (relative to everything else) over-powered weapons which would bring equally over-powered retaliation, until all meaning is lost.

Mitchmaker 07-27-17 04:49 AM

i wouldn't like the idea of nuclear torpedos either but but the whole weaponstest thing sound interesting to me or as some kind of endgame or single mission. i'd like to see the player learn about the destructive power cruising the seven seas everyday. but thats just my opinion, i can understand you concern, nuclear weapons would make any war action in the middle of the scenario pointless.

cj95 07-27-17 06:27 AM

Just my 2 cents....but if you are trying to launch missiles with a HK on your tail, you have already lost.


I'm pretty sure most Boomers would be nowhere near an active shooting war zone. ie the GIUK gap.

The Soviets are going to be sitting quietly under the ice packs, and US boats are in some deep dark hole of silence well away from the shooting.

The Bandit 07-27-17 07:06 AM

Quote:

Originally Posted by cj95 (Post 2502931)
Just my 2 cents....but if you are trying to launch missiles with a HK on your tail, you have already lost.


I'm pretty sure most Boomers would be nowhere near an active shooting war zone. ie the GIUK gap.

The Soviets are going to be sitting quietly under the ice packs, and US boats are in some deep dark hole of silence well away from the shooting.

Yup, and I'm sure its not talked about very much but I think that in that case, if the Boomer has a launch order, his job is to get as many missiles off as he can while he's still alive.

As far as boomer patrol locations, well it depends on when you are talking about. By 1968 the vast majority of the fleet (including all the early GW and Ethan Allen class boats) would have been running Polaris A3 (2500 mile range) which would put them a healthy distance away from the GIUK gap. At that point a few of the newer Lafayettes (which hadn't yet gone through their first refit) were likely still carrying A2 Polaris (which as far as I know was put out to pasture in 74) which at 1500 miles would necessitate patrols inside the Norwegian Sea. This is just a guess on my part but, I would think that they would have probably put those boats in the Med which would probably be safer vs trying to keep a boomer on station in a war-zone, but that could make for a nice hide-and-seek mission. By 84 though, you'd just have Tridents brings them even further away from the fighting.

As for the Soviet boats, you'd have the crazy North American patrols taken by the Yankees and Hotels (also Golf class SSBs) off the eastern seaboard. If accounts are to be believed, they'd be very well known due to SOSUS and probably be intercepted before even reaching station but that doesn't mean they wouldn't try. After 1970 you have the Delta Is come on line, which is a game-changer because they hardly have to leave the Barents Sea to be in range to launch. I've always thought that the Ice made for good hiding but I have my doubts whether they'd go for the polynya launch as it would make them a lot easier to localize (only X number of places they could get to the surfaced and launch from vs. anywhere on the open sea.)

GravityWave 07-31-17 11:57 AM

Other than some fancy graphics, what is the purpose? Maybe 'destroy' a port or many ports. I suppose their may be some point in understanding ranging issues, but I'm not aware of the point. If its not on a missile, why? Now nuclear mines for port protection, that I understand. But again, just graphics.

Bubblehead1980 08-02-17 05:29 AM

Quote:

Originally Posted by Napalm42 (Post 2502643)
I believe Killerfish has stated they have no plans to develop nuclear-payload weapons.

ridiculous


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