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-   -   Problems with RA 1.36 - sounds (https://www.subsim.com/radioroom/showthread.php?t=203103)

Herastean 03-18-13 08:11 PM

Problems with RA 1.36 - sounds
 
Hello! I've been installing the last version of Reinforced Alert and like in the 1.35 version, I'm missing plenty of sounds.

The intro simply doesn't have any sound in it, many engine noises are missing as well as "Pings" when using active sonars on other models than the Vanilla ones.

Any solution?

EDIT : Also a little question here... Is it my or with this mod the computer tends to be WAY MORE competent than in vanilla? I can barely find them for they're ultra-silent, and when I do I rarely manage to hit them but they do get me...

ALso, I feel like their torpedoes are turning much more than mine.

shchuka 10-10-13 06:10 AM

*bump*

I'm missing engine sounds in akula II too. And the enemy is stealthier but the torps are nerfed so much the torps rarely hit anything :shifty:


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