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-   -   Modding Aircraft loadouts in Fleet Command? (https://www.subsim.com/radioroom/showthread.php?t=180222)

02-12-11 03:01 PM

Modding Aircraft loadouts in Fleet Command?
 
Hello everyone, new to Fleet Command as you can see from my post count. I was wondering how you mod the aircraft loadouts for missions and campaigns? I've played the first two campaigns and am tired of relying on my S-3 Vikings to attack ships with Harpoons.

I'd like to edit things so I can have some F/A-18s equipped for a ground attack/surface strike role. I've downloaded the FCDBEdit program but am unsure how to use it, or even if its the right too for this.

Any help is appreciated.

Fleet Command CC 02-15-11 03:49 AM

Ahoy SAG55.

Welcome to the forum. :yeah:

Thats quite easy to do, have you had a look at my Sticky: Fleet Command How-to's" This will give you a basic idea on how to use the FC Database Editor?

If your still un-sure how to do it let me know and I will explain it to you no probs.

Or you could just try the NWP19.01 mod.:salute:

http://forums.navalwarfare.net/showt...-AND-DOWNLOADS

!!!Edited!!! I really need to read posts better before I answer them. :oops::oops:

If you want to change the type of weapon loadout on your F\A 18, you can do that within the game. Before you launch a F\A F18 click on the AAW and change it the ASUW or STRIKE.

http://i562.photobucket.com/albums/s...FCloadouts.jpg

ASUW gives you.

http://i562.photobucket.com/albums/s...odels/ASUW.jpg

STRIKE gives you.

http://i562.photobucket.com/albums/s...els/STRIKE.jpg

Thats if I haven't mess them two up. If you would like to change the amount of mssiles let me know. :salute:

Gerald 02-15-11 03:52 AM

Welcome Aboard!
 
:salute:


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