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-   -   Does the periscope has a wake? (https://www.subsim.com/radioroom/showthread.php?t=132341)

basilio 03-05-08 09:20 AM

Does the periscope has a wake?
 
Sorry for this stupid question, but I used the search option and found no results.
When you are travelling underwater, at periscope depth, looking at the sub from outside do you see a wake (foam) made by the periscope, like on Sh3?

Kapitan_Phillips 03-05-08 09:23 AM

I believe you do, yes. Though I rarely have my scope up long enough to notice ;)


Yeah, usually some destroyers snapped the bloody thing off :lol:

McBeck 03-05-08 09:43 AM

Quote:

Originally Posted by basilio
Sorry for this stupid question, but I used the search option and found no results.
When you are travelling underwater, at periscope depth, looking at the sub from outside do you see a wake (foam) made by the periscope, like on Sh3?

Not having gotten the expansion yet I cant tell for sure, but in stock SH4 you would. I doubt thet would remove such a feature ;)

Zantham 03-05-08 11:24 AM

And it seems to depend how fast your travelling too, from what I can tell. They seem to spot you much quicker if your really motoring underwater with your periscope up.

Wild_skipper 03-05-08 12:44 PM

I just found out you cant see the wake i was traveling flank speed submerged to see but there isnt a wake :cry:

Dowly 03-05-08 02:17 PM

Quote:

Originally Posted by Wild_skipper
I just found out you cant see the wake i was traveling flank speed submerged to see but there isnt a wake :cry:

How UBI does it? Magical... :hmm:

Ragtag 03-05-08 02:27 PM

No periscope wake and there is no wake around the tower when diving either like in SH3 or stock SH4.

Wild_skipper 03-05-08 02:32 PM

But i did found out that the uboats are overpowerd:D just had a 30 minute ( real life ) surfaced attack with 4 dd's killed 2 with the deckgun before sinking :rock:

Burnspot 03-05-08 08:06 PM

No wake problems here, I see them just fine. It seems that they're just a bit less pronounced than before...I do run PE though, so perhaps that makes a difference.

THE_MASK 03-05-08 08:34 PM

Maybe you need environmental effects or something checked in the graphics options . Just a guess .

basilio 03-06-08 03:39 AM

Thank you all for your answers!
I have everything enabled (maxed out) in the graphic options, apart from volumetric fog.
I forgot to mention that I have, also, the following mods installed.
1) Remove the grainy effect;
2) Capt. Cox Less Water limber holes;
3) Capt. Cox Bow Conning Foam Kit;
4) Capt. Cox Improved Bow Wake Kit.
I suspect that mods 2, 3 and 4 could be the problem.
The only strange thing is that when launching an US sub mission I can see the periscope wake without problems

Ragtag 03-06-08 03:41 AM

I have no wakes and im only running the nomograph mod.
All gfx settings maxed out to included processing filters.

Charlie901 03-07-08 09:48 PM

No wake on stock plus 1.5 here either...

I was wondering why there was no scope wake... It looks really weird.

We need a fix ASAP!!!

basilio 03-09-08 06:05 AM

Quote:

Originally Posted by Burnspot
No wake problems here, I see them just fine. It seems that they're just a bit less pronounced than before...I do run PE though, so perhaps that makes a difference.

It seems that you are the only one who can actually see the pericope wake.
Can you post a screenshot and your computer specs?


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