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-   Crush Depth (https://www.subsim.com/radioroom/forumdisplay.php?f=321)
-   -   Uboatsim.com now known as Crush Depth (https://www.subsim.com/radioroom/showthread.php?t=240544)

celeronpm 07-21-19 11:07 PM

Depth charges
 
Lots of work with depth charges - pre underwater blur video

https://www.youtube.com/watch?v=tHQeUcz5MSY

celeronpm 07-24-19 03:26 PM

Multiplayer support!!!

https://www.youtube.com/watch?v=NntbhBUj7Lk

derstosstrupp 07-25-19 06:04 AM

Looking great, keep up the good work!

arkroyal 08-11-19 02:16 AM

:Kaleun_Thumbs_Up:Look'sGood sofar keep it up:Kaleun_Applaud:

PL_Andrev 08-11-19 02:39 AM

Quote:

Originally Posted by celeronpm (Post 2601145)
My goal is to make an ultra realistic uboat sim; similar to Wolfpack but more in depth.

What does it mean "more in depth"?
Could you be more specific?

Anyway, great job, looks really good!
:salute:

Jojojung 08-13-19 03:35 AM

Looks great!
If you need some more fotographic material from VIIc Laboe give me a pn. A made a lot of fotos on my last year visit.


Greetz

urfisch 08-21-19 03:23 AM

Absolutely great stuff! Astonishing work. You should team up with some people here from subsim, who already created great visual mods for the interior, like "flakmonkey". And you might could use the 3d data of the control room from sh3, if your game is free to use.


You should also connect with guys from deep water studio (nihilcat or U_Korvettenkapitän) from the steam forums of "uboot", maybe you both can lead uboot the way, it was awaited to be from the subsim community.



If all this doesnt work: Hope, you do not loose motivation, as this could become a really great sim the whole subsim community is waiting for!

msalama 02-01-20 04:23 AM

Looks great!
 
Hi all :salute:

An ancient subsim Kaleun here, been mostly flying various DCS A/C lately, but am getting the itch to go silent and deep again :ping: Uboatsim looks awesome, but there doesn't seem to have been any recent dev activity. Is this project still alive???

celeronpm 02-01-20 11:04 AM

I haven't had time to work on it much due to other projects. I'll get back to it when life allows.

Aktungbby 02-01-20 01:27 PM

Welcome back!
 
msalama!:Kaleun_Salute: after a six year silent run!

celeronpm 02-01-20 02:16 PM

Quote:

Originally Posted by PL_Andrev (Post 2622388)
What does it mean "more in depth"?
Could you be more specific?

Anyway, great job, looks really good!
:salute:

More Sim vs game. The mechanics of wolfpack are game friendly. I'm aiming for more realistic, think DCS like.

robthebank 05-11-20 10:22 AM

This looks great! I hope you are still managing to work on it. I don't suppose it would ever be able to be played in VR? Iron Wolf is fantastic and incredibly atmospheric, but doesn't nearly scratch that sim itch..

Aktungbby 05-11-20 10:41 AM

Welcome back!
 
robthebank!:Kaleun_Salute: after a long silent run!

celeronpm 05-11-20 01:49 PM

Discord
 
Quote:

Originally Posted by robthebank (Post 2669927)
This looks great! I hope you are still managing to work on it. I don't suppose it would ever be able to be played in VR? Iron Wolf is fantastic and incredibly atmospheric, but doesn't nearly scratch that sim itch..

Join the discord at: https://discord.gg/VcQkGTJ

celeronpm 05-11-20 09:29 PM

Quote:

Originally Posted by robthebank (Post 2669927)
This looks great! I hope you are still managing to work on it. I don't suppose it would ever be able to be played in VR? Iron Wolf is fantastic and incredibly atmospheric, but doesn't nearly scratch that sim itch..

I don't have VR hardware, also I develop on a 5 year old PC. Unless that changes probably not 😆


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