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maillemaker 04-29-15 03:13 PM

Is this level of air coverage/defense realistic for 1939/1940?

Also aircraft do not seem to be deterred by bad weather in SH5?

Steve

Husksubsky 04-29-15 10:25 PM

Quote:

Originally Posted by sober (Post 2310489)
If I have all engines stopped and are at silent running I can sit at 35 meters below and listen for traffic with the hydrophone during the day . I only need to surface briefly to release the CO2 twice per daylight hours .

Try my new patrolarealurk in the TWOS autoscriptupdate:D

Husksubsky 04-30-15 12:09 AM

no mission
 
heres campaign.cfg from bunkersave. Im obviously not good at attachments I ll try again

HTML Code:

[Campaign]
NameId=TotalGermany39
Title=Campaign.Title
Description=Campaign.Description
StartDate=19390831
EndDate=19400601
IsStartingCampaign=true
RequiredSubTypes=SSTypeIIA,SSTypeVIIA,SSTypeVIIB,SSTypeVIIC
RequiredProfileAchievements=
RequiredCareerAchievements=

[Campaign.CampObj]
Name=Campaign.CampObj.Name
ValuePointsRequired=8
ValuePointsMajorVictory=10
DateMajorVictory=19400601
DateHistoricalVictory=19400601
IsCompleted=false
IsFailed=false
DateOfCompletion=0

[Campaign.CampObj.MacroObj 1]
ObjectiveID=TG_Scapa_Flow
Name=Campaign.CampObj.MacroObj 1.Name
MapZone=Scapa_Raid
ValuePointsProvided=1
FurtherInfo=Campaign.CampObj.MacroObj 1.FurtherInfo
StartDate=19390910
EndDate=19391015
IsCompleted=true
IsFailed=false
IsUnlocked=true
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 1.PersObj 1]
PersObjType=0
Name=Special_Operation_P
Description=Campaign.CampObj.MacroObj 1.PersObj 1.Description
RelatedMapLocations=
IsCompleted=true

[Campaign.CampObj.MacroObj 1.PersObj 1.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=1

[Campaign.CampObj.MacroObj 1.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=1

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 1]
Class=BBRoyalSovereign
Type=11
TargetType=0

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 2]
Class=BCRenown
Type=10
TargetType=0

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 3]
Class=BBQueenElizabeth
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 4]
Type=20
TargetType=1

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetIdentif 1]
TargetIdType=2
MapZone=Scapa_Raid

[Campaign.CampObj.MacroObj 2]
ObjectiveID=TG_Norway_Invasion
Name=Campaign.CampObj.MacroObj 2.Name
MapZone=NorwayInvasion
ValuePointsProvided=3
FurtherInfo=Campaign.CampObj.MacroObj 2.FurtherInfo
StartDate=19400320
EndDate=19400411
IsCompleted=false
IsFailed=false
IsUnlocked=true
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 2.PersObj 1]
PersObjType=0
Name=Attack_ships_in_Narvik_waters
Description=Campaign.CampObj.MacroObj 2.PersObj 1.Description
RelatedMapLocations=Area_Narvik,Line_Norway_Invasion2
IsCompleted=false

[Campaign.CampObj.MacroObj 2.PersObj 1.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=5

[Campaign.CampObj.MacroObj 2.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=0

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 2]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 3]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 4]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 5]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 6]
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 7]
Type=7
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 8]
Type=6
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 9]
Type=8
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 10]
Type=9
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 11]
Type=3
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 12]
Type=10
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 1]
TargetIdType=0
ToNode=Narvik

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 2]
TargetIdType=2
MapZone=DefendNorway

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 3]
TargetIdType=3
PatrolNode=NARVIK_Patrol_1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 4]
TargetIdType=0
ToNode=NARVIK_Patrol_1

[Campaign.CampObj.MacroObj 2.PersObj 2]
PersObjType=0
Name=Attack_British_ship_entering_Norway_waters
Description=Campaign.CampObj.MacroObj 2.PersObj 2.Description
RelatedMapLocations=Line_Norway_Invasion
IsCompleted=false

[Campaign.CampObj.MacroObj 2.PersObj 2.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=2

[Campaign.CampObj.MacroObj 2.PersObj 2.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=0

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 3]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 4]
Type=20
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 5]
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 6]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 7]
Type=3
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 8]
Type=7
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 9]
Type=6
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 10]
Type=9
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 11]
Type=8
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 12]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 13]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetIdentif 1]
TargetIdType=2
MapZone=Norway1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetIdentif 2]
TargetIdType=2
MapZone=Norway2

[Campaign.CampObj.MacroObj 3]
ObjectiveID=TG_British_Supplies
Name=Campaign.CampObj.MacroObj 3.Name
MapZone=BritishSupplies
ValuePointsProvided=3
FurtherInfo=Campaign.CampObj.MacroObj 3.FurtherInfo
StartDate=19400101
EndDate=19400601
IsCompleted=false
IsFailed=false
IsUnlocked=false
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=OBJ Carriers removed

[Campaign.CampObj.MacroObj 3.PersObj 1]
PersObjType=0
Name=Patrol_South_Western_Approaches
Description=Campaign.CampObj.MacroObj 3.PersObj 1.Description
RelatedMapLocations=Area_Southwestern
IsCompleted=false

[Campaign.CampObj.MacroObj 3.PersObj 1.Amount]
IsTonnage=true
Tonnage=90000
NumOfShips=0

[Campaign.CampObj.MacroObj 3.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=0

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 3]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 4]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 5]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 6]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 1]
TargetIdType=1
ToNode=St. Nazaire
FromNode=Bristol

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 2]
TargetIdType=1
ToNode=Bristol
FromNode=St. Nazaire

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 3]
TargetIdType=1
ToNode=Bristol
FromNode=Lorient

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 4]
TargetIdType=1
ToNode=Liverpool
FromNode=Gibraltar

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 5]
TargetIdType=1
ToNode=Liverpool
FromNode=Halifax

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 6]
TargetIdType=1
ToNode=Liverpool
FromNode=Kingston

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 7]
TargetIdType=1
ToNode=OG_RALLY
FromNode=Southend

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 8]
TargetIdType=1
ToNode=OG_RALLY
FromNode=Liverpool

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 9]
TargetIdType=1
ToNode=Gibraltar
FromNode=OG_RALLY

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 10]
TargetIdType=1
ToNode=Liverpool
FromNode=Freetown

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 11]
TargetIdType=2
MapZone=South_Western

[Campaign.CampObj.MacroObj 4]
ObjectiveID=TG_Blockade_of_Germany
Name=Campaign.CampObj.MacroObj 4.Name
MapZone=NorthPatrol
ValuePointsProvided=2
FurtherInfo=Campaign.CampObj.MacroObj 4.FurtherInfo
StartDate=19390921
EndDate=19400401
IsCompleted=false
IsFailed=false
IsUnlocked=true
GenAchiev=OBJ Carriers removed
GenAchievOnFail=OBJ Carriers removed
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=OBJ British Coastal Waters Succesful

[Campaign.CampObj.MacroObj 4.PersObj 1]
PersObjType=0
Name=Patrol_the_British_Western_Coast
Description=Campaign.CampObj.MacroObj 4.PersObj 1.Description
RelatedMapLocations=Line_BNP
IsCompleted=false

[Campaign.CampObj.MacroObj 4.PersObj 1.Amount]
IsTonnage=true
Tonnage=80000
NumOfShips=1

[Campaign.CampObj.MacroObj 4.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=79536
NumOfShips=0

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 3]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 4]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 5]
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 6]
Type=6
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 7]
Type=7
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 8]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 9]
Type=3
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 10]
Type=8
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 11]
Type=9
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 12]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetIdentif 1]
TargetIdType=2
MapZone=North_Western

[Campaign.CampObj.MacroObj 5]
ObjectiveID=TG_British_Coastal_Waters
Name=Campaign.CampObj.MacroObj 5.Name
MapZone=Coastal_Shipping
ValuePointsProvided=1
FurtherInfo=Campaign.CampObj.MacroObj 5.FurtherInfo
StartDate=19390904
EndDate=19391201
IsCompleted=true
IsFailed=false
IsUnlocked=true
GenAchiev=OBJ British Coastal Waters Succesful
GenAchievOnFail=OBJ British Coastal Waters Succesful
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 5.PersObj 1]
PersObjType=0
Name=Hunt_around_the_British_Eastern_Coast
Description=Campaign.CampObj.MacroObj 5.PersObj 1.Description
RelatedMapLocations=Line_BCW
IsCompleted=true

[Campaign.CampObj.MacroObj 5.PersObj 1.Amount]
IsTonnage=true
Tonnage=70000
NumOfShips=0

[Campaign.CampObj.MacroObj 5.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=74978
NumOfShips=0

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 3]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 4]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 5]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 6]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 1]
TargetIdType=1
ToNode=Methil
FromNode=Bergen

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 2]
TargetIdType=1
ToNode=Methil
FromNode=Southend

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 3]
TargetIdType=1
ToNode=Southend
FromNode=Methil

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 4]
TargetIdType=1
ToNode=Southend
FromNode=Tyne

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 5]
TargetIdType=1
ToNode=Methil
FromNode=Narvik

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 6]
TargetIdType=1
ToNode=Narvik
FromNode=Methil

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 7]
TargetIdType=2
MapZone=Coasta_Traffic

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 8]
TargetIdType=2
MapZone=Coasta_Traffic2

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 9]
TargetIdType=2
MapZone=Coastal_Traffic3

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 10]
TargetIdType=2
MapZone=Coastal_Traffic4

[Campaign.CampObj.MacroObj 6]
ObjectiveID=TG_Baltic
Name=Campaign.CampObj.MacroObj 6.Name
MapZone=BalticObjective
ValuePointsProvided=1
FurtherInfo=Campaign.CampObj.MacroObj 6.FurtherInfo
StartDate=19390831
EndDate=19390905
IsCompleted=true
IsFailed=false
IsUnlocked=true
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 6.PersObj 1]
PersObjType=0
Name=Danzig_Bay
Description=Campaign.CampObj.MacroObj 6.PersObj 1.Description
RelatedMapLocations=Baltic zone
IsCompleted=true

[Campaign.CampObj.MacroObj 6.PersObj 1.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=2

[Campaign.CampObj.MacroObj 6.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=5

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 1]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 2]
Class=SSUndine
Type=200
TargetType=0

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 3]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 4]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetIdentif 1]
TargetIdType=2
MapZone=BalticSea


Husksubsky 04-30-15 12:47 AM

here we try again
I ve not yet tried to reload just before baseenter. Too tired now
no request mission to click

Sjizzle 04-30-15 01:55 AM

Quote:

Originally Posted by Husksubsky (Post 2310580)
here we try again
I ve not yet tried to reload just before baseenter. Too tired now
no request mission to click


what i see there u are not at docks ....and u can't request missions when u are outside of docks or in mission u must be at docks and talk with the officer to give u the mission.

vdr1981 04-30-15 08:38 AM

Quote:

Originally Posted by Sjizzle (Post 2310585)
what i see there u are not at docks ....and u can't request missions when u are outside of docks or in mission u must be at docks and talk with the officer to give u the mission.

No, it is from bunker save, note skip/replay button on top of the map...:hmmm:

vdr1981 04-30-15 09:25 AM

OK Husk,

It's obvious for me that you didn't restart campaign with hotfix2 enabled but that's OK. From some reason game registered over 75000 tonnes scored in northwestern approaches and that's the reason why you haven't been able to request patrol area. It could be that battleship from Scapa Flow is registered in both missions , EBCW and NW Approaches, this happened to me once too...

I've made few changes in your campaign.cfg file which will add all the changes available in hotfix2 so you can be able to continue your campaign without any problems.

So what you have to do...

Enable Hotfix2 following install instructions and...

Replace Campaign.cfg file that you gave with this one and continue your campaign using the same gamesave...

Campaign.cfg download

Husksubsky 04-30-15 10:37 AM

Thx a lot VDR. I thought about the high tonnage as a disturbing factor but threw that thought away again.Less than 500 tons left.
I Honestly earned those tons 3 or 4 armed troopers and an escorted 31000 ton battleship :wah:

True no new campaign . Planned to wait to happy times but wasnt sure wether to install just before or just after new campaign was chosen. Thats academic now on this occation : )

For info that save is not autosave enter base , its a save I did in the bunker just to see easiest the newest date on the save. Im out again but will eagerly start fixing when I get home.
Thx again for help
Regards Tom

vdr1981 04-30-15 11:29 AM

Quote:

Originally Posted by Husksubsky (Post 2310668)
Thx a lot VDR. I thought about the high tonnage as a disturbing factor but threw that thought away again.Less than 500 tons left.
I Honestly earned those tons 3 or 4 armed troopers and an escorted 31000 ton battleship :wah:

Why sadness?? If you really sunk those ships you will be properly rewarded with promotional points, credits for upgrade, medals and new submarines, just like in SH3 and SH4...I sound like broken record now but tonnage objectives for individual missions aren't used for any of those and that's a good thing...

Quote:

Originally Posted by Husksubsky (Post 2310668)
True no new campaign . Planned to wait to happy times but wasnt sure wether to install just before or just after new campaign was chosen. Thats academic now on this occation : )

Yo can enable it anytime or you can wait until happy times...

Quote:

Originally Posted by Husksubsky (Post 2310668)
For info that save is not autosave enter base , its a save I did in the bunker just to see easiest the newest date on the save. Im out again but will eagerly start fixing when I get home.
Thx again for help
Regards Tom

Even better...I never trust autosaves...


And one more thing...I'm really interested about your engagement of taskforce with 31000 tons battleship. I've track down one probably AI caused CTD scenario so I could really use your brief report from that engagement, if you remember of course...

Have you had any CTD issues during the engagement?
Was the battleship destroyed immediately by your initial salvo of torpedoes or died from taken damage some time later?
Was the escorts actively searching for you?

Husksubsky 04-30-15 05:45 PM

Quote:

Originally Posted by vdr1981 (Post 2310687)
Why sadness?? If you really sunk those ships you will be properly rewarded with promotional points, credits for upgrade, medals and new submarines, just like in SH3 and SH4...I sound like broken record now but tonnage objectives for individual missions aren't used for any of those and that's a good thing...


Yo can enable it anytime or you can wait until happy times...



Even better...I never trust autosaves...


And one more thing...I'm really interested about your engagement of taskforce with 31000 tons battleship. I've track down one probably AI caused CTD scenario so I could really use your brief report from that engagement, if you remember of course...

Have you had any CTD issues during the engagement?
Was the battleship destroyed immediately by your initial salvo of torpedoes or died from taken damage some time later?
Was the escorts actively searching for you?

Not sad anymore I thought I d be stripped of the tons altogether :)

I enaged the taskforce east part of AM34 afternoon 26 NOV 1939. It was a Nelson battleship with some 6 dd s heading WNW about 15 knots.
No CTD during engagement.
I was waiting without moving and I just dared raise scope breifly cpl times. Some dds was passing very close without detecting. I fired at the battleship from only like 4-500 meters.
I had only one torp front left and hit it just underneath the forward gunbatteries. ( think it only had front fitted big guns). It went into flames at impact and I got message of sinking it immediatly.
I dived after impact and there was a big cirkus with pinging and charges but I lurked around at 195 m depth until they left some hours later.

Like the day after I encountered another TF same area heading ESE approx 15 knots with ..I think QE class battleship. I was to far away with my electric torp and no hit.
For curiosity I surfaced and followed to see how close I could get without detection surfaced since there had been some posts about weird AI. I followed them in light fog and moon to my advantage, but still feel they should seen me earlier. Finally some 1500 meters away from trailing dd that(trailling one only ) turned towards me and rammed me . not firing. It sank me.
No CTD.
Reloaded game from before TF detect, ignored it and sailed home.

Husksubsky 04-30-15 10:33 PM

Fantastic ...mission for me:woot:Thx a lot.
And...when I pass 80 000 (or75 000) problem will reappear?
I can just adjust down again if needed

Death6 05-01-15 02:05 AM

Patch 5 download on mediafire gives permission denied :(

succerpunch 05-01-15 03:40 AM

To solve the problem just keep refreshing the page, Because that worked for me.

vdr1981 05-01-15 04:50 AM

Thanks for your report, it was very helpful!:up:
Quote:

Originally Posted by Husksubsky (Post 2310803)
Fantastic ...mission for me:woot:Thx a lot.
And...when I pass 80 000 (or75 000) problem will reappear?
I can just adjust down again if needed

Or you can change 80.000 to 800.000...That way you'll bee able to select patroll zones for both NW and SW approaches until campaign ends...

Husksubsky 05-01-15 10:16 AM

Quote:

Originally Posted by vdr1981 (Post 2310825)
Thanks for your report, it was very helpful!:up:

My pleasure

Quote:

Originally Posted by vdr1981 (Post 2310825)
Or you can change 80.000 to 800.000...That way you'll bee able to select patroll zones for both NW and SW approaches until campaign ends...

why not if it doesnt matter where I harvest:).
And have them both uncompleted at end of campaign is totally irrelevant and can be ignored totally?I can totally ignore the Norway coast stuff too? (I don t know why this is so hard to accept for me. Chased that bar and cross fillup too long, but in the back of my head I feel this is a truth with modifications still even after reading all links and documentation.something called value points makes me uncertain.So sorry for this I don t know why I cant get it 100 percent.)

Be out on patrol at all enddates? Wondered about "enddate of last mission". :hmm2: (from documentaion)Only enddate of SW approaches that is?

vdr1981 05-01-15 03:12 PM

Quote:

Originally Posted by Husksubsky (Post 2310882)
My pleasure
why not if it doesnt matter where I harvest:).
And have them both uncompleted at end of campaign is totally irrelevant and can be ignored totally?I can totally ignore the Norway coast stuff too?

You wont be punished, if that's what you mean...:) For me personally , invasion of Norway is the most interesting part of opening campaign, add to that secondary harbor photo reconnaissance missions in tight fjords with real navigation, truly something that can be experienced only with SH5 such as it is...

Quote:

Originally Posted by Husksubsky (Post 2310882)
(I don t know why this is so hard to accept for me. Chased that bar and cross fillup too long, but in the back of my head I feel this is a truth with modifications still even after reading all links and documentation.something called value points makes me uncertain.So sorry for this I don t know why I cant get it 100 percent.)

I was very satisfied when I learned that tonnage bar and tonnage objectives are not important at all for overall campaign development. I will try to clarify this for you a little bit more...
Value points or small iron crosses are earned when you fulfill tonnage request defined in campaign.cfg file (aka tonnage bar). Those points are used only for messages which appears on the art-screen between campaigns and to unlock next available mission. In theory, this system should work OK, but unfortunately it is not like that. Almost all players today are experiencing famous tonnage bar bug where their tonnage is properly registered by the game but it is not registered by individual missions, so the whole concept brakes down.


Quote:

Originally Posted by Husksubsky (Post 2310882)
Be out on patrol at all enddates? Wondered about "enddate of last mission". :hmm2: (from documentaion)Only enddate of SW approaches that is?

Only last mission, SW approaches...If possible , at open seas without units in your vicinity...

Husksubsky 05-01-15 04:52 PM

Quote:

Originally Posted by vdr1981 (Post 2310951)
You wont be punished, if that's what you mean...:) For me personally , invasion of Norway is the most interesting part of opening campaign, add to that secondary harbor photo reconnaissance missions in tight fjords with real navigation, truly something that can be experienced only with SH5 such as it is...

Thx again I hate punishements:). I love the Norwegian campaign, I just used it as an example as something I can Ignore and it won t have consequenses

Quote:

Originally Posted by vdr1981 (Post 2310951)
I was very satisfied when I learned that tonnage bar and tonnage objectives are not important at all for overall campaign development. I will try to clarify this for you a little bit more...
Value points or small iron crosses are earned when you fulfill tonnage request defined in campaign.cfg file (aka tonnage bar). Those points are used only for messages which appears on the art-screen between campaigns and to unlock next available mission. In theory, this system should work OK, but unfortunately it is not like that. Almost all players today are experiencing famous tonnage bar bug where their tonnage is properly registered by the game but it is not registered by individual missions, so the whole concept brakes down.

Awww now we really touch the aching points. Especially this part :"and to unlock next available mission"

and this from page 102:
"Originally Posted by THEBERBSTER http://www.subsim.com/radioroom/smartdark/viewpost.gif
Completing missions is important as they are worth Campaign Points thath you need a minimum of 8 from these 6 missions to successfully complete this first Total Germany Campaign before moving to the Happy Times Campaign.
Peter

Not really... Only victory/defeat message between campaigns depends of value points (AKA small Iron crosses). Player needs only one value point in order to complete campaign successfully ... "

Wich to me indicates total ignore of a "Macro Objective" like se coast NW approach etc is not advisable if u want to unlock next "mission"
Moving on to "Macro Objective" vs Mission.
Seem like these terms are used a bit messy . When it s stated :
"All of the "missions" are controlled by date - not by your progress in the game."
we talk about what the map call Macro Objectives right?(NW approach etc) not the Missions you request on map.(like take a photo in a fjord)
This leads to some confusion..look this thread that should be placed here from earlier today:http://www.subsim.com/radioroom/showthread.php?t=219977

OR is me who have got everything wrong.
Thx for ur unbelievable patience. All teachers ive had say I make things way more difficult than needed. I feel I m close to the goal now and hopefully this helps some others too :D
Quote:

Originally Posted by vdr1981 (Post 2310951)
Only last mission, SW approaches...If possible , at open seas without units in your vicinity...

Thx Even I understood this correct:woot:

vdr1981 05-01-15 05:53 PM

Quote:

Originally Posted by Husksubsky (Post 2310973)

and this from page 102:
"Originally Posted by THEBERBSTER http://www.subsim.com/radioroom/smartdark/viewpost.gif
Completing missions is important as they are worth Campaign Points thath you need a minimum of 8 from these 6 missions to successfully complete this first Total Germany Campaign before moving to the Happy Times Campaign.
Peter

Not really... Only victory/defeat message between campaigns depends of value points (AKA small Iron crosses). Player needs only one value point in order to complete campaign successfully ... "

Wich to me indicates total ignore of a "Macro Objective" like se coast NW approach etc is not advisable if u want to unlock next "mission"

Yes , I remember that...Most of the people simple don't understand how SH5/OHII campaign actually works, including my self until few days ago...
That one value point which is needed for campaign ending triggering when final date is reached (small iron cross) is given to the player as soon as he enters campaign for the first time (First Deployment macro objective).

Quote:

Originally Posted by Husksubsky (Post 2310973)
Moving on to "Macro Objective" vs Mission.
Seem like these terms are used a bit messy . When it s stated :
"All of the "missions" are controlled by date - not by your progress in the game."
we talk about what the map call Macro Objectives right?(NW approach etc) not the Missions you request on map.(like take a photo in a fjord)
This leads to some confusion..look this thread that should be placed here from earlier today:http://www.subsim.com/radioroom/showthread.php?t=219977

Yes, I've noticed that too...:D
When I say "mission" I actually mean "macro objective" and when I say "secondary mission" I mean "mission" (patrol grid, spy infiltration ect). This can create confusion, I agree...I'll try to use proper terms from now on...:up:

Quote:

Originally Posted by Husksubsky (Post 2310973)
Wich to me indicates total ignore of a "Macro Objective" like se coast NW approach etc is not advisable if u want to unlock next "mission"

On the contrary, you can ignore it completely, if you like, and you will still be able to enter next campaign, in your case Happy Times...Will you have type VIIB, trained crew, medals and plenty of credits for upgrades when that happens depends of your overall tonnage and capital ships on your score...

In theory, if you are not aggressive enough you can enter 1945 with type VIIA and untrained crew...:D

Husksubsky 05-01-15 07:12 PM

Quote:

Originally Posted by vdr1981 (Post 2310983)
Yes , I remember that...Most of the people simple don't understand how SH5/OHII campaign actually works, including my self until few days ago...
That one value point which is needed for campaign ending triggering when final date is reached (small iron cross) is given to the player as soon as he enters campaign for the first time (First Deployment macro objective).

Awww now Im starting to get somewhere:) u wrote:
"those points are used only for messages which appears on the art-screen between campaigns and to unlock next available mission."
Meaning that automatic given cross unlocks all Macroobjectives and trigger next campaign where we in turn get a new single cross to keep the wheel rolling on yeah?

Quote:

Originally Posted by vdr1981 (Post 2310983)
Yes, I've noticed that too...:D
When I say "mission" I actually mean "macro objective" and when I say "secondary mission" I mean "mission" (patrol grid, spy infiltration ect). This can create confusion, I agree...I'll try to use proper terms from now on...:up:

That was ment for all of us.I think even the Game calls the Macroobjectives missions in a setting wich I can t remember. Just the navmap that calls it MacroObjective. as long as we understand we can call them whatever we like:yep:

Quote:

Originally Posted by vdr1981 (Post 2310983)
On the contrary, you can ignore it completely, if you like, and you will still be able to enter next campaign, in your case Happy Times...Will you have type VIIB, trained crew, medals and plenty of credits for upgrades when that happens depends of your overall tonnage and capital ships on your score...

In theory, if you are not aggressive enough you can enter 1945 with type VIIA and untrained crew...:D

Great knews thx ...this kinda makes my questionmark after first quote somewhat rhetorical.
Was tired but know I got energy to play more..
If I just stay in the Kiel Canal there s a chance I can at least stick with my type B to 1945. Yup 315 000 tons is enough I ll do that:yeah:

vdr1981 05-02-15 05:20 AM

Shaefer's deck gun adventure, really must see! :haha::up:https://www.youtube.com/watch?v=E-iD6ZLO0H8

Don't forget to share some comments on YT and like the videos.


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