SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

vdr1981 07-04-15 07:52 AM

Quote:

Originally Posted by gap (Post 2326236)
:sunny:





Did you fix flare fx as well? :rock:

Not really, I use Rongels SH5 starshells patch...It works great.:yep:

gap 07-04-15 09:12 AM

Quote:

Originally Posted by vdr1981 (Post 2326240)
Not really, I use Rongels SH5 starshells patch...

I see, I had forgotten that mod :doh:

Quote:

Originally Posted by vdr1981 (Post 2326240)
It works great.:yep:

Pity that its flare fx only enhance visual range for the player:

Quote:

Originally Posted by Rongel (Post 2138557)
Be aware that these reduced starshells are cosmetic feature only, enemy ships won't get any boost to their visual sensors using these.


Oby 07-04-15 10:24 AM

I tested starshells...I have WoS 1.03...Never noticed before but they actually works(white ones), but I experienced a well known 3-sekunds lag.

Ok, I'll wait for new patch...

Thanks!:salute:

Congro 07-04-15 02:22 PM

Where link :huh:

THEBERBSTER 07-04-15 05:25 PM

A Warm Welcome Back > Congro :subsim:
You Will Always Find Someone Here To Help You :sunny:
New To Silent Hunter <> Need Help <> Click On My Thread Link. :salute:
Subsim <> How To Donate <> See The Benefits <> Support The Community :yeah:
Post #24 Shaefer’s Season 2 Let's Play Silent Hunter 5 YouTube Videos :ping:

vdr1981 07-04-15 05:54 PM

Quote:

Originally Posted by Oby (Post 2326287)
I tested starshells...I have WoS 1.03...Never noticed before but they actually works(white ones), but I experienced a well known 3-sekunds lag.

Ok, I'll wait for new patch...

Thanks!:salute:

That's impossible?!:06: What is your PC configuration?

Oby 07-05-15 06:30 AM

Sorry, I didn't write correct...Checked again and found that I have WoS version 1.02 installed...I guess that 1.02 doesn't include Rongels starshells patch.
I must activated them manually sometime in the past and forgot about it...

Beside lag they actually works pretty well as the sight range of the merchant ships fireing starshell increases - for about 1000m.
(Tested in single mission with activated map contacts and visual sensors.)

fitzcarraldo 07-05-15 12:18 PM

Dear mates:

I installed (first time) WoS and all seems work fine. Now exiting Memel Harbour with autoplot. 60 FPS, looks very nice.

Because this is my first approach to a heavily modded SH5, I have a couple of questions:

1- How can I change the UI to a SH3 style?

2 - If I want to change to vanilla navigation, what is the procedure? I like Real Nav and use it in SH3/SH4, but I donīt read the instructions for auto RN in SH5. Iīm testing the installation, not a real, dedicated game.

Great job and many thanks for WoS!

Fitzcarraldo :salute:

vdr1981 07-05-15 12:23 PM

Quote:

Originally Posted by fitzcarraldo (Post 2326541)
Dear mates:

I installed (first time) WoS and all seems work fine. Now exiting Memel Harbour with autoplot. 60 FPS, looks very nice.

Because this is my first approach to a heavily modded SH5, I have a couple of questions:

1- How can I change the UI to a SH3 style?

2 - If I want to change to vanilla navigation, what is the procedure? I like Real Nav and use it in SH3/SH4, but I donīt read the instructions for auto RN in SH5. Iīm testing the installation, not a real, dedicated game.

Great job and many thanks for WoS!

Fitzcarraldo :salute:

Just remove your TWoS 1.03-Real Navigation optional mod.
You can switch to SH3 interface using TDW options file editor /viewer...Check FAQ and tips for more...

fitzcarraldo 07-05-15 12:47 PM

Quote:

Originally Posted by vdr1981 (Post 2326545)
Just remove your TWoS 1.03-Real Navigation optional mod.
You can switch to SH3 interface using TDW options file editor /viewer...Check FAQ and tips for more...

Ok, many thanks for the answer :up:

Is there some way to fix the external camera on my boat (as SH3 or SH4). The external camera is fixed, as in vanilla, and the boat go away....

All the best.

Fitzcarraldo :salute:

EDIT: Resolved.

THEBERBSTER 07-05-15 05:09 PM

Hi fitz

Check this out.

http://www.subsim.com/radioroom/show...79&postcount=4

http://i62.tinypic.com/5nurs3.jpg
Peter

fitzcarraldo 07-05-15 05:27 PM

Quote:

Originally Posted by THEBERBSTER (Post 2326629)
Hi fitz

Check this out.

Many thanks, reading now.

Fitzcarraldo :salute:

fitzcarraldo 07-05-15 05:50 PM

Question: WoS contains Dynamic Environment. These are SS in the Bismarck Mission, with WoS. The sea looks very similar (if not the same), as vanilla SH5.

This is correct?

http://img661.imageshack.us/img661/4724/YPbPNW.jpg

http://img661.imageshack.us/img661/5398/3mWVyz.jpg

Many thanks.

Fitzcarraldo :salute:

fitzcarraldo 07-05-15 06:28 PM

Problem with sonarman:

When select the direct camera view in the sonar station, the sonarman seems displaced. He moves the hand in an "invisible" wheel.

Also, the sonar is fixed; I canīt rotate it, with normal sweep selected.


http://img538.imageshack.us/img538/9463/ahtzAI.jpg

http://img905.imageshack.us/img905/4220/79Ddtq.jpg

Tested in the Bismarck mission (The cornered giant).

Best regards.

Fitzcarraldo :salute:

vdr1981 07-06-15 10:57 AM

Quote:

Originally Posted by fitzcarraldo (Post 2326646)
Problem with sonarman:

When select the direct camera view in the sonar station, the sonarman seems displaced. He moves the hand in an "invisible" wheel.

Fortunately, there is a solution...Don't look at it...:D

Quote:

Originally Posted by fitzcarraldo (Post 2326646)
Also, the sonar is fixed; I canīt rotate it, with normal sweep selected.


Mousescroll...


All times are GMT -5. The time now is 04:11 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.