SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

HW3 09-24-17 07:47 PM

I saw that style of ship used in rowi58's SH3 CCoM mod under other flags.

Muckenberg 09-24-17 11:32 PM

Quote:

Originally Posted by vdr1981 (Post 2514882)
Warming up for the great salvaging operation of Uekel's mtns - more traffic, nations and ships 1_8f from the bottom of Subsim mod ocean...:)

http://www.subsim.com/radioroom/atta...1&d=1506287084

I checked the files and it is really amassing how much work Uekel had done on this mod which unifies a ton of work from various SH3, GWX and SH4 modders, yet the mod it self was never used much due to significant game stability issues when mnts was combined with some other mods like OHII, NewUIs ect...

Luckily, now I know how to cure these problems so we can revive Uekel's work and breathe in new life to it in the form of TWoS...:salute:

I'd say that in a month or two we will have in TWoS such variety of merchants and warships that even GWX captains will envy us...:O:

Hello
You are a magician. If it succeeds and there will be new AI submarines, so for me is the submarine "Valhala" Thank you very much, very much for your wonderful work for the SH5 community.:Kaleun_Applaud::Kaleun_Applaud::up::up: :up:

THEBERBSTER 09-25-17 04:26 AM

A Warm Welcome To The Subsim Community > ehapop
Subsim <> How To Donate <> See The Benefits <> Support The Community

Sandman_28054 09-26-17 03:17 AM

Quote:

Originally Posted by THEBERBSTER (Post 2514897)
It amazes me that SH3 players say they prefer GWX but have never played SH5 with TWOS.

I will say this, GWX has things that TWoS can't have, least wise yet.

Both have good points, and both have bad ones.

I have only just started playing TWoS. So I have a lot to learn yet.

And in spite of all that, I still prefer the type IXD2 boats.

palmic 09-26-17 03:54 AM

Ahoy! :salute:

vdr1981 09-26-17 11:49 AM

7 Attachment(s)
Large Uekel's mnts salvaging operation in progress...:yep:

Several new merchant types including illuminated ships for neutral nations and model replacement for German aircraft carrier that never was, Graf Zeppelin.

Muckenberg 09-26-17 11:58 AM

Great :):Kaleun_Applaud::Kaleun_Applaud::Kaleun_Applaud:

A-n-d-r-e-y 09-26-17 12:00 PM

Quote:

Originally Posted by vdr1981 (Post 2515308)
Large Uekel's mnts salvaging operation in

Small FIX for Equipment Upgrade

In TXT file blocks for UpgradePacks.upc and NSS_Uboat7a.upcge.

This is Fix for Hydrophone. In TWOS by default on the boat installed GHG Hydrophone Receiver and KDB Hydrophone Receiver even if KDB is wasnt installed. Whith this fix KDB Hydrophone Receiver will be install only with KDB.

https://www.dropbox.com/s/cmwjmahkfz...20ENG.txt?dl=0

By analogy, you need to do for other boats

Sory for bad English :Kaleun_Salute:

vdr1981 09-26-17 12:38 PM

Quote:

Originally Posted by A-n-d-r-e-y (Post 2515312)
Small FIX for Equipment Upgrade

In TXT file blocks for UpgradePacks.upc and NSS_Uboat7a.upcge.

This is Fix for Hydrophone. In TWOS by default on the boat installed GHG Hydrophone Receiver and KDB Hydrophone Receiver even if KDB is wasnt installed. Whith this fix KDB Hydrophone Receiver will be install only with KDB.

https://www.dropbox.com/s/cmwjmahkfz...20ENG.txt?dl=0

By analogy, you need to do for other boats

Sory for bad English :Kaleun_Salute:

Thanks Andrey once again but this time this is intentional "mistake"...
TWoS features multiple hydrophones just as it was in real U-Boats. :yep:

A-n-d-r-e-y 09-26-17 12:57 PM

Quote:

Originally Posted by vdr1981 (Post 2515321)
Thanks Andrey once again but this time this is intentional "mistake"...
TWoS features multiple hydrophones just as it was in real U-Boats. :yep:

I know.
This Fix install KDB whith GHG as default TWOS/

This Fix delete KDB antenna from Equipment when KDB is wasnt installed.

http://ipic.su/img/img7/tn/SH1.1506449323.jpg http://ipic.su/img/img7/tn/SH2.1506449386.jpg

vdr1981 09-26-17 01:41 PM

Quote:

Originally Posted by A-n-d-r-e-y (Post 2515325)
I know.
This Fix install KDB whith GHG as default TWOS/

This Fix delete KDB antenna from Equipment when KDB is wasnt installed.

http://ipic.su/img/img7/tn/SH1.1506449323.jpg http://ipic.su/img/img7/tn/SH2.1506449386.jpg

Aha, I think I understand you now! I'll check the files, thanks! :up:

ehapop 09-26-17 04:02 PM

Quote:

Originally Posted by vdr1981 (Post 2514753)
Change this value (128) for example to 512 or 1024...

Thanks!


If Silent Hunter 4 had this beautiful ocean instead of the wobbly mess...


Two questions:

Any chance silent hunter 3/4 crew management will return in the future or is it impossible in the engine? Does morale effect efficiency in any way?

And ships seems to be smoking horizontally all the time when on fire, this is normal?

Aktungbby 09-27-17 12:31 AM

welcome aboard!
 
shootingderp!:Kaleun_Salute:

SS Norholm 09-27-17 05:27 AM

Quote:

Originally Posted by vdr1981 (Post 2515308)
Large Uekel's mnts salvaging operation in progress...:yep:

Several new merchant types including illuminated ships for neutral nations and model replacement for German aircraft carrier that never was, Graf Zeppelin.

Awesome Vecko. Outstanding work you do for this game and community, thank you very much.
I just sent you some money ££$$ :) Well deserved fella.

:Kaleun_Cheers:

John.

Cyborg322 09-27-17 06:07 AM

Silent Hunter Sea
 
Quote:

Originally Posted by ehapop (Post 2515365)
Thanks!


If Silent Hunter 4 had this beautiful ocean instead of the wobbly mess...


Two questions:

Any chance silent hunter 3/4 crew management will return in the future or is it impossible in the engine? Does morale effect efficiency in any way?

And ships seems to be smoking horizontally all the time when on fire, this is normal?

There is a mod for Silent Hunter 5 Sea in SH 4

http://www.subsim.com/radioroom/down...o=file&id=4496

:Kaleun_Salute:
Simon
:subsim:


All times are GMT -5. The time now is 11:20 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.