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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

palmic 04-09-17 08:51 AM

We cannot use celestial fix In bad weather at all now- great!! :salute:

wolfbaron 04-09-17 10:28 AM

Quote:

Originally Posted by Tonci87 (Post 2477769)
I discovered that it is advantageous to shadow a convoy from in front when you ask for reinforcements.
If those actually spawn, they will do so in your vicinity. If you are behind the convoy, they will be unable to catch up.

In any case, the submarine AI is unfortunately very limited. donīt expect too much from them. You can be glad if they manage to draw away an escort or two....

when you say "when you ask for reinforcements. " you mean send contact report or something else ?

thank you

wolfbaron 04-09-17 10:32 AM

Quote:

Originally Posted by vdr1981 (Post 2477817)
There is no bug... You're supposed to use Options File Editor in order to match your Ship's Journal captain name and U-boat number with those visible in your Cpt Log (Ship's Journal tab).

thank you . but last version 1.06 i received auto random uboat hull number for example u-28 i did not need to edit

anyway i did edit my captain name an hull number

vdr1981 04-09-17 12:31 PM

Quote:

Originally Posted by wolfbaron (Post 2477866)
thank you . but last version 1.06 i received auto random uboat hull number for example u-28 i did not need to edit

anyway i did edit my captain name an hull number

You could also be assigned with designations U-27, U-29, U-30, U-33, U-34 ect (all type VIIA) ...Do you see now why it's better to edit Ship's Journal U-boat number for your self?

palmic 04-09-17 12:52 PM

I like my 494 as it was never number of any ubote at service, just one new kaleun extending history :salute:

palmic 04-09-17 03:36 PM

hmmm after some play of TWOS 2.0 i can tell i believe nobody will ever make as good ubote sim as this.
I was thinking about what if somebody would try to create a new one in some very new engine and so...
BUT - there is so much goodies in this which came up as modes fixed vanilla SH5...
The radio where you can hear so authentic speeches based on history in that date (i believe i heard even Goebels sometimes later???) The radio messages about sunken ships.. escorts AI which could obviously be better, but it had to be a lot of work to make the AI even so...

And now it even looks fantastic, sounds fantastic, it has all appearance and labels which couldn't be authentically released commercially...

I think this is it. The best sim of german WWII ubote :yep:
:Kaleun_Applaud:

mikaelanderlund 04-09-17 04:00 PM

I agree :Kaleun_Applaud:. Does anyone know how to increase the chance of a wolf pack after reporting contact:06:?

:salute: Mikael

palmic 04-09-17 04:07 PM

Quote:

Originally Posted by mikaelanderlund (Post 2477926)
I agree :Kaleun_Applaud:. Does anyone know how to increase the chance of a wolf pack after reporting contact:06:?

:salute: Mikael

I believe its just random subs spawn..
Its known you can use them just to sidetrack escorts and have a lot of time to attack...
Its just some simple mod, SH5 never had such feature..

wolfbaron 04-09-17 04:16 PM

Quote:

Originally Posted by palmic (Post 2477922)
hmmm after some play of TWOS 2.0 i can tell i believe nobody will ever make as good ubote sim as this.
I was thinking about what if somebody would try to create a new one in some very new engine and so...
BUT - there is so much goodies in this which came up as modes fixed vanilla SH5...
The radio where you can hear so authentic speeches based on history in that date (i believe i heard even Goebels sometimes later???) The radio messages about sunken ships.. escorts AI which could obviously be better, but it had to be a lot of work to make the AI even so...

And now it even looks fantastic, sounds fantastic, it has all appearance and labels which couldn't be authentically released commercially...

I think this is it. The best sim of german WWII ubote :yep:
:Kaleun_Applaud:

Well said ,, Love the mod !

renard60 04-09-17 04:44 PM

Hello
I do not find Wind & Smoke addon
In the The Wolves of Steel 2.0 SH5 Expansion Pack
thank you

palmic 04-09-17 04:52 PM

Extra download with new name, look for something like, firing solution finder

palmic 04-09-17 05:07 PM

Omg omg omg, vecko made battery recharging working in storm :)

gezahu 04-10-17 05:17 AM

I give up. I am confused.
Do you have to disable TWoS if you make changes in OptionFile EditorViewer?
How do you give snorkel? My OFEV when TWoS is disabled only shows "snorkel" but cant make changes.

vdr1981 04-10-17 06:26 AM

Quote:

Originally Posted by gezahu (Post 2478016)
I give up. I am confused.
Do you have to disable TWoS if you make changes in OptionFile EditorViewer?
How do you give snorkel? My OFEV when TWoS is disabled only shows "snorkel" but cant make changes.

http://www.subsim.com/radioroom/show...postcount=2521

palmic 04-10-17 07:29 AM

Hi Vecko i found hydrophone works different now.
Sometimes i would say i can suddenly hear ships which spawn in the middle of my range in hydro (i cannot see if they wasn't there, but i haven't heard them)
Only thing i can say, that i was going from periscope depth to +-40m.

Does hydrophone now works different in different depths?


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