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-   -   [REL] Regia Marina - Cesare \ Cavour class batteships - 2021 edition (https://www.subsim.com/radioroom/showthread.php?t=248304)

VonDos 01-30-21 12:12 PM

Regia Marina - Cesare \ Cavour class batteships - 2021 edition
 
Hi everyone!

I'm glad to release this revised, reworked, repainted and again improved mod: Cesare \ Cavour class italian battleships (Giulio Cesare and Conte di Cavour), as they were extensive reconstructed in 1933-1937!

https://i.ibb.co/RHR9ykf/RMCesare2021.jpg

D\L Link: https://www.subsim.com/radioroom/dow...o=file&id=5862


https://upload.wikimedia.org/wikiped...ur-Trieste.jpg

https://www.ischiaonline.it/navi/ita...e/cesare02.JPG

This is the second of a serie of revised units for Regia Marina, a major work who started after i've start a collaboration with flush deck, in order to "homogenise" various italian warships i've released during a lot of years, and assure a standard quality level for all of them.


As you can see, i've tryed to improve units, adding 3D details like doors, portholes, cables, rails, stairs, liferats, fixing small design flaws, taking care of "historically accurate" side, etc.
The goal is have a standard level for all my Regia Marina units released until now, and eventually for future releases :hmmm:


----------------------------------- CREDITS

For 2019 version:
Thanks to Gerome, who authorized me to use his BB Roma, a optimal base for this work.
Thanks to JapLance, Kovall and Jeff-Groves (Privateer), authors of included library, also optimized and improved by Stefan Thimme.
Huge thank you to Stefan Thimme for help in .sim file, .sil, roster, beta tests, general revisions, improvements and suggestions for a more realistic unit!

For this 2021 version:
Special thanks to flush deck for new fantastic textures, for ship and library also!
Thanks to Sphere, who give me permissions to include and modify his searchlights mod (please read original readme included).
Thanks also to Anvar1061 for some suggestions about those searchlights and about optimize .eqp files.

-----------------------------------

Edit: this mod replace all previous versions =)

Best regards,
Vd

Anvar1061 01-31-21 08:42 AM

 
[Sensor 1]
NodeName=O01
LinkName=AI_Visual

[Sensor 2]
NodeName=R01
LinkName=Type286
StartDate=19400601
EndDate=19410831

[Sensor 3]
NodeName=R01
LinkName=Type273
StartDate=19410901
EndDate=19451231

VonDos 01-31-21 11:07 PM

Quote:

Originally Posted by Anvar1061 (Post 2726056)
 
[Sensor 1]
NodeName=O01
LinkName=AI_Visual

[Sensor 2]
NodeName=R01
LinkName=Type286
StartDate=19400601
EndDate=19410831

[Sensor 3]
NodeName=R01
LinkName=Type273
StartDate=19410901
EndDate=19451231

Thank you.
To my knowledge: Is this a kind of optimization, or double 0901 can cause problems?
Almost every unit i see until now had similar double entries with apparently no problem :hmmm:

Best regards,
Vd

Anvar1061 02-01-21 05:15 AM

I didn't pay attention to this detail before, until I looked at LSH. The principle is the same everywhere, as with the equipment.

VonDos 02-01-21 11:54 AM

Quote:

Originally Posted by Anvar1061 (Post 2726293)
I didn't pay attention to this detail before, until I looked at LSH. The principle is the same everywhere, as with the equipment.

Thanks for your reply :salute:
So, it's a simple optimization, well.
If we can make an easy improvent, let's improve!

I've reuploaded Cesare class and Duilio class also, with this improvement; this is Cesare class:

http://s000.tinyupload.com/?file_id=...96507915361242

Best regards,
Vd

VonDos 06-01-21 04:13 PM

Hi everyone!!

Today i've uploaded an updated version of this unit:

https://i.ibb.co/RHR9ykf/RMCesare2021.jpg

This replace previous versions; new features include new liferafts, glass trasparent windows on command tower and other places, interiors with crew...

Also, i've reworked the superstructures, now more historically accurate.

D\L Link: https://www.subsim.com/radioroom/dow...o=file&id=5862

Some pics:

https://i.ibb.co/h2K4q0m/1.jpg

https://i.ibb.co/FmT53np/2.jpg

https://i.ibb.co/mJ3xwxY/3.jpg


Best regards
Vd


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