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I find the effect of the seabottom visible through the sea surface (if that's what you mean) pretty nice actually, but I suppose that depends mostly on personal taste and maybe of the graphic card used :) |
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Guys, the Clear Water Surface add on doesn’t work with my graphic card, it seems.
I can see much better my submarine through surface, that’s right, but ships still have the SH3 look. Can’t see the hull or keel through surface in museum. |
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You need to install SH5 outside the "program files x86" directory because of the restrictions. Michael |
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Hello
I am going to be the nasty Sub captain - I will say... First, off it is awesome to see all the new simmer's that are now discovering SH5 in its correct completely redone form in TWOs .. I wish to again thank VDR for making this mod the most stable MOD ever .. However as a veteran and a long time member of sub sim. I have a request. !! Can there be a thread that allows other captains as my self to discuss tactic's and is not having installation issues or a learning curve to play TWOS? Can New thread start where there is no talk of problems? issues or otherwise. But the discussion is based on campaign experience... It is becoming very boring to see the same thread and the same questions asked about installation issues or trying to figure out how to use manual targeting over and over again .. I have stopped supporting sub sim financially because of this. HELP moderator's Please
Respectfully AJ |
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A Warm Welcome To The Subsim Community > sephra
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > downloads > Other Useful Information > See Links in My Signature Below |
Welcome to SubSim sephra :salute:
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Disabled Unrealistic Commands_(ini files)_v1.01
Is there a way to get back the sonar ping function? I was looking through all kinds of files, but I couldn't find anything and the readme doesn't say which files have been altered. Would be great if you had some info for me. Thanks. |
@ Vecko:
I think i managed to deactivate the collateral damage patch without any CTD :yep: In addition to the deactivation of collateral damage, i deactivated the Zone (box) AP damage when zone (box) damaged. In TDW description it says « require Collateral Damage patch to be enabled or will cause CTD » So they have to be both activated or deactivated to avoid CTDs :03: So far no problems :salute: |
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Vecko or Peter, in the in game ship journal (not viewer), is there a way to get the entry button unticked (the second one bottom right of journal) for every time?
At each save load, plenty entries i don’t want (same as the ones in message box) are polluting the journal. Furthermore, the journal use isn’t very intuitive. Is there any tutorial for the journal use? |
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