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yep, need to start a fresh game. dont know about patrol but seems ok too :D (i really dont know - ill do all my settings and then starting a new campaign normaly)
btw... did anyone try to track a whale for 4 hours with hydrophone ? :03: i feel like greenpeace. realy great mod :yeah: |
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Whale hydrophone sound is composed of 4 or 5 different audio samples obtained by applying a band-pass filter to the same recording. What you hear is a combination of them. Each sample will fade out at different ranges: when the whale is far away, you can only hear the lowest frequencies, but when the whale is at close range you hear the whole spectrum. :) |
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Dude, they are taking those veteran Liberators like nothing... :D |
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This is not relevant to whale sounds but unfortunately game core has very bad sound mixer which lags and pops when some sounds mix together. As result of this, you can find sound where you are not be able to hear it like very distant ships. (I removed textual marks like "unknown ship" from hydrophone GUI :03:) As i like moded SH5 at most i liked any other SH from vanilla 3, i see we need new ww2 or even ww1 u-boat simulator made by hardcore geeks with smaller amount of eye candy, but perfectly made crucial parts like sound mixing, samples rendering in realtime based on distance, sea interference and weather. Dynamic campaign with good AI and realistic ~1940 resources. That would be awesome. But until that, i will be enjoying TWOS very much :salute: |
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Hi guys, sorry for spamming, but this thread is again something for the ones who loves max realism and wants to solve targets by hand both in approach and attack phase with max precission. :salute:
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Hi Koranis
Did you disable the mods before making the changes in TDW's OFEV? Peter |
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As for the bow gun missing its crew, I think it is a matter to assigning them through upc file (just look at how other guns have their crew set through upc settings). Talking about upc files, I think you should remove torpedo reserves from from U-flak's upgrades as well as from her sim file. Dude, they are taking those veteran Liberators like nothing... :D[/QUOTE] :yeah: Quote:
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Yes, whales are perfect, i just started to talking about distant ships, sorry :)
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Which menu do I need to point this program at?
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I'm also trying to match U-Flak conning tower image visible bunker upgrade menu. I've found the appropriate image somewhere in Menu/gui folder but still I don't know which file is responsible for path definition (VIIC/41 tower imagge is still visible)?:hmm2: |
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after u did like in the screen disable the mods and enable them again and should work :O: |
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Ok, thanks, I'll try.
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