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A Warm Welcome To The Subsim Community > mbarbaric :subsim:
You Will Always Fnd Someone Here To Help You :sunny: New To Silent Hunter <> Need Help <> Click On My Thread Link. :up: Subsim <> How To Donate <> See The Benefits <> Support The Community :yeah: Post #24 Shaefer’s Season 2 Let's Play Silent Hunter 5 YouTube Videos :ping: |
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ex. PageShipsJournal_Draggables.TDW DELETE all the .TDW files, and new ones will be created when you start the game again. Deleting these files resets the position of the various UI elements. Sometimes when you drag things around the game bugs and forgets the position you dragged it to, and re-adjusts it off screen the next time you start the game. |
some questions
hello, I did manage to get my key working with the key mapper and that's cool.
I found the game a little laggy (stock game was very very smooth, no lag at all with my config core2duo 3Ghz and nvdidia gt640) I have some questions, first of all I can find the charts with Speed/Distance/Time, I find the recognition manual, all the charts with flags, convoy routes etc.. every time I ask my navigator for a fix, I have first a weather report, is that normal ? watch people stay on deck when submerging, is that normal ? |
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This worked ! Awesome, i'm getting more and more confident in the fact that i will finally start to make a silent hunter patrol once in my life. Thank you very much
Can i find somewhere the speed/time/distance charts in pdf/jpg format so i can print them, can't find them in the UI anf i need them for real nav. |
When you click the charts button there is a smallish black box that is moveable and has options and checkboxes for all the charts. There are more charts than displayed by this box by default! In order to see them you need to mouse over the black box and scroll the mouse wheel up/down. The speed conversions are near the bottom of the list.
TheDarkWraith, bless him, gave us many wonderful things but intuitive UI design unfortunately was not one of them!:har: Quote:
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Engine trouble
The mod is really great :yeah: but i just have a little problem, i didn't install real navigation and i have some trouble when i submerge, myy english is not good but i'll try to explain.
Untill i use the diesel engine all work good, but if i go to periscope deep the engine stop and i can't start the electric engine. If i start the electric engine before submerge the engine don't stop but i can't switch speed and some times i also can't stoop the sub until i set silent run or back speed, when i can stop it there' no way to move again unitill i surface and start diesel engine. |
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Speed Charts and engine speed Telegraph with "The Wolves of Steel"
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Only use the Chief Engineer E-motor icon if, for some reason you need to use the electric motors on the surface. Also remember that "TWoS" has Real U-Boat Performance and engine ratio + independent control patches installed, so now your U-boat has inertia and requires time for the selected speed settings to come into effect. If you still have problems, ensure that the TDW Generic Patcher v1.0.168.0 changes have been executed correctly as per "TWoS" installation instructions. :sunny: http://i61.tinypic.com/11hwdht.jpg |
thanks a lot for your help guys !
I think I'm ready to start patrol and learn and practice. (got to finish DW stock campaign also) |
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brighter nights ??
thanks THEBERBSTER, you're are so helpful.
one more question, is there a way to make the nights brighter ? not too much I know it's not realistic but I'm still a noob and TWOS nights a really dark |
Hi kenz
Yes there is! The problem you have with TWOS is that you are dealing with a package. Adding and removing mods is not something I would recommend. However there is another option open to you that you can try in stages. Crew ability bonus points. The Sound Guy or Sound Man (Beno Scheu) (Funkobergefreiter) Darkness Penalty> Passive abilities of 5 levels Giving bonus points here reduces the darkness penalty. May help? Post #184 See All The Crew Ability Bonus Points Positions In Silent Hunter 5 Peter |
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