![]() |
Quote:
When I apply the DynEnv High Visibility addon, the underwater seems Minecraft....a lot of cubic forms....buggy. What is the procedure to use this? I tried to change only the parameters of TWoS underwater by those of stock and I don´t see any change. BTW. I´m trying it with savegames from a campaign in course, not in base. Many thanks for any help! Fitzcarraldo :Kaleun_Salute: |
Quote:
Also a thank you to all other forum members who also took their spare time for bringing support here and new input and game reflections for future updates. Thank you all, you are the greatest! :up: Happy New Year! :subsim: |
Quote:
Quote:
|
Congratulations Vecko for another year's award. Well deserved and thanks for this amazing megamod, almost a new sim in it's own right by now! :Kaleun_Salute:
|
Just Returned after a long time. Thanks for awesome work. Need to update my mod folder and stumbled upon your mega mod exe. Extremely good work. Thank you.:Kaleun_Salute:
|
Quote:
I solved it. My problem isn´t the impurities. I love them. Simply, I take the High Visibility addon from DynEnv, and delete all the files of the mod except the fog parameters (cfg). Working fine now. BTW, another question: Is there some way to calm those screaming sailors in the boat?. When I´m submerged, silent running on, 1 knot. speed....ever don´t lack some badass sailor screaming some order: change of course, depth, etc. Is it not supposed to hear whispering voices in that condition? All my crew are a gang of histerical screamers!!! :Kaleun_Mad::Kaleun_Mad::Kaleun_Mad: I use only TWoS sounds and voices. No voices mod added. Best regards! Fitzcarraldo :Kaleun_Salute: |
Quote:
Quote:
For a start, have you tried checking if the whispered equivalents of the screamed orders are found in the speech folder? :hmm2: |
Quote:
Many thanks. Fitzcarraldo :Kaleun_Salute: |
Quote:
|
Quote:
In SH3, Thomsen Sound Pack mod, you have real whispering voices for a silent running. Regards. Fitzcarraldo :Kaleun_Salute: |
Existential question:
Are the sounds in SH5 related only to Sh.sdl or also are related to the scripts of the characters? The Stormy´s mod DBSM have whispering voices. The mod uses his own Sh.sdl and scripts for the characters (all changed for more young crewmen). I think the sounds of Stormy´s are compatible with TWoS, but the Sh.sdl file and the scripts, not. Stormy´s DBSM without the scripts and conserving the Sh.sdl file from TWoS is useless for me. Regards. Fitzcarraldo :Kaleun_Salute: |
Been a long time since I was here on this forum.
Just got back into the Silent Hunter games and was wondering how I would go about removing the underwater fog this mod uses. I know it is realistic but I like to take screenshots and having the stock underwater look would be great or a greatly decreased fog. |
Quote:
Fitzcarraldo :Kaleun_Salute: |
new to sh5 twos mod
hi all.. i am new to playing twos mod. Im trying to find out how or if there is a way to have a chase camera for the exterior of the boat? thanks dave
|
Quote:
|
All times are GMT -5. The time now is 09:11 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.
Copyright © 1995- 2023 Subsim®
"Subsim" is a registered trademark, all rights reserved.