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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] NEW ENVIRONMENT MOD (https://www.subsim.com/radioroom/showthread.php?t=221960)

LoneKharnivore 06-05-16 01:47 PM

https://www.dropbox.com/s/1o976pcehqexgdy/Order.png is my JSGME list. Off the bottom is Thomsen's Sound Pack.

I'm also running the V16B patch which is installed directly.

After spending ~20 hours getting a stable install I was out of patience for fiddling so I had uninstalled your mod but I'll re-enable it and get some screenshots asap.

ivanov.ruslan 06-05-16 02:48 PM

Try without GWX 16 km, to see if we get

Or mabe this one http://www.subsim.com/radioroom//sho...d.php?t=102319

Fahnenbohn 06-05-16 03:23 PM

Mmh, i see that my mod is grey in your list. That means that another mod is overwritting one of my files. Disable this mod, start your game, and see if it's okay now.

LoneKharnivore 06-08-16 08:51 AM

Just to update you: I performed a complete re-install and your mod works fine now. I think the problem was due to either a) the fact that I had installed to C:/Program Files or b) my addition of the new Senin.tga from the 'clearsky clouds' mod. The latter is a 3+ meg file and it seems like my laptop can't handle hi-res textures that size, as I've had CTDs from Pascal's Port People among others.

Uboat177 07-12-16 02:23 PM

Hello Fahnenbohn,

I wish to try your graphics mod. I have GWX3 + GWX enhanced Damage effects (EDE) installed.

When I try to activate your mod using JSGME, it says " 'particles.dat' has already been altered by the 'GWX - Enhanced Damage Effects" mod.' " Can I ignore this alert or should I disable EDE?

:cool: Thank you for your time.

ivanov.ruslan 07-12-16 04:28 PM

Hi, I had a similar problem with RB SH4 effects for sh3 mod
I think there is no problem to overlap ..... etc

Uboat177 07-12-16 07:25 PM

Ok, cool. I guess it wouldn't hurt to try. Will do that now.

ivanov.ruslan 09-23-21 02:53 AM

There is a problem when using this mode with widescreen gui. The color of the water turns black. Does anyone have any idea how this can be resolved ? :salute:

John Pancoast 09-25-21 10:54 PM

Quote:

Originally Posted by ivanov.ruslan (Post 2770123)
There is a problem when using this mode with widescreen gui. The color of the water turns black. Does anyone have any idea how this can be resolved ? :salute:

I'm thinking a scene.dat file problem ?

ivanov.ruslan 09-26-21 01:56 AM

Yes, probably and with d3d9 dll!


By the way,this is one of the few mods in which ships do not sail over the horizon

kongovsfuso142 05-18-22 10:56 AM

V1.2 Download link
 
Is 1.2 out yet.

Thank You.
Kongo.

kongovsfuso142 05-18-22 11:38 AM

I cant download 1.0
 
It says invalid file I.D does anyone know why.


Kongo.


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