SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

XenonSurf 04-28-19 09:28 AM

Hi Veko,


By recently reading Steam posts, I have noticed that there are players not able to install the game based on your instructions, especially based on what you say before 'Step 1' and the 'Step 1' itself.
Here are some suggestions:



Before Step 1:
If you say "...is not write protected and that you own full administration
rights over it!", most people will simply not understand (or believe they understand, but they do not!).

Tell people expressly: "Right-click on your game shortcut, chose Properties, and set Windows 7 Compatibility mode, set 'Start as Administrator'.


In Step 1, you say:
"Step 1:
Download The Wolves of Steel _SH5 Expansion Pack_vx.x.x_Full and install the archive to
your main Silent Hunter 5 install folder (e.g. "C:\Ubisoft\Silent Hunter 5"). Make sure to
specify the correct path when asked!"


I would not give this example path of "C:\Ubisoft\Silent Hunter 5", instead simply say: "Install the archieve to the folder where your SH5.EXE file is located".

That way, people will not create imaginary folders and wonder why they still start with the stock game :)


Then, in your Gameplay tips, the section about the 'alternative campaign transfer' is obsolete, you have changed it with red messages in-game, so maybe tell about that, I know it's already in Peter THEBERBSTER's section.


Cheers!
:Kaleun_Cheers:XS

vdr1981 04-29-19 03:25 AM

Your suggestions are noted XS, although I learned so far that some people will always find the way to screw something up, no matter how detailed video or written instructions are.

Playing modded simulations do require a minimum of PC related technical knowledge, that is the fact. Install instructions should be just that IMO and not how to use your PC tutorial. The problem is that the Wolves are now also attracting people who don't even know the difference between file and folder terms and I really can't do much about it.

kapuhy 04-29-19 09:25 AM

Normally I'd check this myself but only savegame I have is in Baltic, so I ask here in case someone already tried... can player get to Black Sea in TWoS? (according to map there should be a passage through).

XenonSurf 04-29-19 10:09 AM

Quote:

Originally Posted by kapuhy (Post 2606373)
Normally I'd check this myself but only savegame I have is in Baltic, so I ask here in case someone already tried... can player get to Black Sea in TWoS? (according to map there should be a passage through).

I don't know if there is a free passage to that Sea, but its' not necessary:
There would need to be a port with a bunker in the Black Sea, if so you can switch to it as for my guide (meaning a campaign chapter could start from there, even if there is no free passage to the Sea). But I doubt there is any traffic currently, but this could be added with the Editor.

bstanko6 04-29-19 02:43 PM

Well said VDR!

XenonSurf 04-29-19 03:22 PM

Quote:

Originally Posted by vdr1981 (Post 2606336)
Your suggestions are noted XS, although I learned so far that some people will always find the way to screw something up, no matter how detailed video or written instructions are.

Playing modded simulations do require a minimum of PC related technical knowledge, that is the fact. Install instructions should be just that IMO and not how to use your PC tutorial. The problem is that the Wolves are now also attracting people who don't even know the difference between file and folder terms and I really can't do much about it.


I understand and agree with you that being busy with improving WoS is far from a role to teach people to use their computers, I will nonetheless go on and respond in these Steam threads (and here also) to really simple questions if I get the time...
However I find that with some few changes in the install doc, a lot of noob questions could be avoided and errors made almost impossible.
But never mind, those were just suggestions on the fly...

vdr1981 04-30-19 10:35 AM

Quote:

Originally Posted by XenonSurf (Post 2606426)
I understand and agree with you that being busy with improving WoS is far from a role to teach people to use their computers, I will nonetheless go on and respond in these Steam threads (and here also) to really simple questions if I get the time...
However I find that with some few changes in the install doc, a lot of noob questions could be avoided and errors made almost impossible.
But never mind, those were just suggestions on the fly...

Yes, I'll certainly do that but I really don't expect any reduction in number off noob questions.

Tonci87 04-30-19 06:33 PM

31.10.1940
I just sunk HMS Formidable, an Illustrious class Fleet Carrier, in the Western approach Area AL with a spread of 4 torpedoes. Pure chance encounter. She went down like a rock. Managed to evade the destroyers :D

Interpol 05-02-19 08:01 AM

Hi there.

Just a few questions if I may.

Is it normal behaviour for the "Send to Shiplog" button on the Enigma result sheet to send just "ENIGMA MESSAGE:" with no succeeding decrypted message?


Similarly when I receive new orders from BdU via Enigma, the Captain's Log simply says: "New Patrol 1" instead of the actual Naval Grid reference I've been sent to?

Tonci87 05-02-19 10:41 AM

Quote:

Originally Posted by Interpol (Post 2606879)
Hi there.

Just a few questions if I may.

Is it normal behaviour for the "Send to Shiplog" button on the Enigma result sheet to send just "ENIGMA MESSAGE:" with no succeeding decrypted message?


Similarly when I receive new orders from BdU via Enigma, the Captain's Log simply says: "New Patrol 1" instead of the actual Naval Grid reference I've been sent to?

The first one is not normal. The Enigma should send what you write into the right side of the Decoding form to the shiplog

The second one is normal, there wouldn´t be any need to decipher the message if you could just look up the grid there :D

Lanzfeld 05-03-19 03:04 PM

Been playing WOS quite a bit lately so I have a few questions please....

1. You can press one of the F keys for silent running (F7 I think) but you can also ask the first officer to activate his silent running. Then there is the “Z” key. Is there a difference?

2. Same with “Battle Stations”. Press F8 and/or watch officer “battle stations (Level 2?)”. Is there a difference and can anyone tell me really what these do? I know it says the crew is more efficient but can we be more specific than that?

3. This one bothers me. I’m north of England on an overcast night. Light fog, wind speed 15 m/s. I go to the bridge and (dammit) there is a 2900 ton English coal ship in plain sight maybe 3 to 4 Km away!!! Watch officer sees nothing despite his level 2 spotting skills (out of 3). It is plain as day even with out binoculars but I give the game the benefit of the doubt because of the (really not that bad) weather and I approach the enemy ship to see exactly when my bridge crew and watch officer will spot it. I closed to about 500 meters and no one ever said anything. It was huge and plain as day. Asked the watch officer if there were any visual targets and he said none. We are talking light fog here. Does something need adjusting?

Thank you to anyone who responds to these questions.:Kaleun_Salute:

Susexx 05-03-19 04:49 PM

Why can't we keep the depth ? And why does the submarine have a strong trim on the stern ?

XenonSurf 05-03-19 05:09 PM

Quote:

Originally Posted by Susexx (Post 2607127)
Why can't we keep the depth ? And why does the submarine have a strong trim on the stern ?


There is an icon on the left to give that order, doesn't it work? IIRC, in the WoS doc it's said that you must control the dive planes manually if your sub is damaged by flooding or similar.

XenonSurf 05-03-19 05:20 PM

Quote:

Originally Posted by Lanzfeld (Post 2607105)
Been playing WOS quite a bit lately so I have a few questions please....

1. You can press one of the F keys for silent running (F7 I think) but you can also ask the first officer to activate his silent running. Then there is the “Z” key. Is there a difference?

2. Same with “Battle Stations”. Press F8 and/or watch officer “battle stations (Level 2?)”. Is there a difference and can anyone tell me really what these do? I know it says the crew is more efficient but can we be more specific than that?

3. This one bothers me. I’m north of England on an overcast night. Light fog, wind speed 15 m/s. I go to the bridge and (dammit) there is a 2900 ton English coal ship in plain sight maybe 3 to 4 Km away!!! Watch officer sees nothing despite his level 2 spotting skills (out of 3). It is plain as day even with out binoculars but I give the game the benefit of the doubt because of the (really not that bad) weather and I approach the enemy ship to see exactly when my bridge crew and watch officer will spot it. I closed to about 500 meters and no one ever said anything. It was huge and plain as day. Asked the watch officer if there were any visual targets and he said none. We are talking light fog here. Does something need adjusting?

Thank you to anyone who responds to these questions.:Kaleun_Salute:


Your 2):
According to my recent tests, the 2 Battlestation commands do nothing except: the one from the WO icon will re-orientate the deck gun correctly when the crew leaves the gun station, this command needs to be activated before sending men to deck gun and deactivated before men leave deck gun.
Else, I see nothing, but maybe Veko can put a light on this...I'm curious too :hmmm:



Your 1):
The Z key comes with the Stormy's DBSM mod, it's not part of WoS I think. I had good reason to use this mod without the new keyboard commands (there is a sticky guide for that), but I can't remember the reason exactly.


Your 3):
Very strange, I feel that my crew always spots everything without ME seeing it :)
Crew will not in repetition signal the contacts, except the sonarman if ordered (one of the white icons). Maybe you can order WO to do that, but I don't know. But go look in the message history, you should see an entry when your contact was spotted the first time. Maybe the message sound of the WO didnt' play? Here also it depends if you have mods installed that are not compatible with WoS, and it should be the Stormy's DBSM mod also mentioned in your 1) point. Go look here to install this mod without keyboard commands and compatible with TWoS:
http://www.subsim.com/radioroom/show...postcount=1005

Susexx 05-03-19 05:22 PM

Quote:

Originally Posted by XenonSurf (Post 2607129)
There is an icon on the left to give that order, doesn't it work? IIRC, in the WoS doc it's said that you must control the dive planes manually if your sub is damaged by flooding or similar.

The submarine is undamaged. The beginning of a career type VIIa. To commands does not react.

http://www.subsim.com/radioroom/pict...ictureid=10332

Lanzfeld 05-03-19 05:35 PM

Just happened again.......

Wind speed 7 m/s clear skies light fog at night. Watch officer did not spot a neutral until it was very close. Maybe 2000 m. I think one of the sensors might be off. I did not change anything

XenonSurf 05-03-19 05:43 PM

Quote:

Originally Posted by Lanzfeld (Post 2607133)
Just happened again.......

Wind speed 7 m/s clear skies light fog at night. Watch officer did not spot a neutral until it was very close. Maybe 2000 m. I think one of the sensors might be off. I did not change anything


I have updated and edited my last response to you above...

Lanzfeld 05-03-19 05:47 PM

Thanks for response xenon.

But it’s not that he’s not reporting seeing it. He simply just doesn’t see anything. I agree with you normally the crew spots things during the day well before I see them. It’s just that night now they’re not seeing anything.

XenonSurf 05-03-19 05:48 PM

@Susexx,
the icon you use in your picture is the Dive icon, use the forelast below, this is the maintain depth.

XenonSurf 05-03-19 05:53 PM

Quote:

Originally Posted by Lanzfeld (Post 2607136)
Thanks for response xenon.

But it’s not that he’s not reporting seeing it. He simply just doesn’t see anything. I agree with you normally the crew spots things during the day well before I see them. It’s just that night now they’re not seeing anything.


Hum, did you ALT-TAB out of the game? Then save/reload because otherwise the game is messed-up. Else I don't know what causes this. And yes: it's abnormal.


All times are GMT -5. The time now is 10:26 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.