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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

THEBERBSTER 08-21-15 06:19 PM

Hi Nobon

Quote > And I know that development for WOS is currently stopped, but as with GWX, it can start up again.

I can assure you that TWOS is very much alive and kicking.

This is why the future looks bright for SH5 as TWOS is constantly being developed and updated.

You can actually get a reply to any questions on this thread from the modder himself vecko (vdr1981).

Peter

vdr1981 08-21-15 06:20 PM

Hi Nobon!:salute:

Thanks for your comment , posts like yours can really give moral boost to all moders here, I'm sure.:up:

Regarding your issue, Hogisland is from some unknown reason generally tough lady but that been said, your report definitely sounds very strange still...
I saw similar bugs occasionally but very rare and with different type of ships.
Just to make sure that everything is OK with your installation I would suggest you to try few attacks in "Capsize and listing effects" single mission and then tell us what's happen during your attack. Hogisland is a third ship in a row ...

Here's what I've got...

Two torpedoes, two hits, note the clock...
http://s6.postimg.org/igei1jv5d/SH5_...2_00_55_56.png

...and after few minutes...
http://s6.postimg.org/x0vkwdq41/SH5_...2_00_57_54.png

Nobon 08-21-15 10:40 PM

Hi, I managed to sink the Hog with a torp, tahts the past now. Thanks for the reply :)

Oh, and the "save game failed" bug kicked in for me aswell XD after I sink an SV small modern composite, I can't save anymore. Two destroyers there, I managed to sneak off a few times- but then "save game failed" all the time I try to save. Help XD im stuck, I don't want to quit the game as then I need to sink that darn SV AGAIN... :DD


I dont use other mods, and I only left Kiel, went to my patrol grid, sank the HOg islander, then my alst good save is near the intact SV...


All my systems are ok, only "abteilung" is damaged in every room. (I think thats the pressure hull) all other systems are 100%.




here's what I tried, and won't help: I recursively set all the folders and files to non-write protected in documents/sh5, I deleted a few savegames ingame,
I waited until all my torpedo loads finished, (just started reloading an outer reserve into the ship before the SV attack, so i -might- went underwater while doing it..... But I waited till it finished, but I still cant save)
recharged battery, surfaced, ran to 100+ km distance from wrecks, etc.


EDIT:

Ive got the perpetrator. Seriously.

I made 18 succesful saves, and around 10 failed (then I reloaded the last succesful) since my last entry here, and managed to sink the SV, survive 4 destoryer'S and a torpedo boats search, and sneak away to the east.

SO:

AFTER I load the save where I have the SV in sight, ready to launch the torpedo, I CANNOT put TC to 64 or more, (on some rare occasions 32 or more, when all 4 destros are circling) because as soon as i DO, then I cant save anymore. No freeze, no any alarming thing, juts the fact, that you cant save ANYMORE at all. Peaceful little window, svae game failed. no crach, no any other error. game runs like charm otherwise....

SO in 3d view (AND in periscope, and free cam, and MAYBE inside the boat) I cant put TC to 64 or more... (sometimes 32 or more) When this situation is up. maybe 3 ships are too much, I dont know. Maybe the destoryers search function breaks, if TC got higher than 64 (or 32) in 3d view, dont know.

So, I can ONLY continue with normal saves if I either:

-stick to 16x tc or less,
-or I switch to the MAP, and WHILE viewing the map I speed up TC.

speeded up to 512 in map view, so far no problem. i was able to save my 18th save.

Now as the destros left a long time ago, I try to speed up tc in 3d view ALSO...

EDIT2:

Was run 3d view in 512, no problem. just needed to get rid of the destros completely out of sight.

So it seems, that in SOME occasions as soon as your tc reaches 64 (or maybe sometimes 32) in 3d view !!!!while you have ships around!!!, or maybe while destros hunting and running their script for it, then you loose the ability to save FOREVER.

(seriously, I sailed away 200km, reloaded torpedoes, recharged battery, everything, passed a whole day, STILL you CANT fix it if it first struck... You can only reload, and stay out of 64 (or maybe 32? sometimes) in TC in 3d view, while ships around.

I would be very happy if you could fix this, but I was able to pull myself out of the swamp by this workaround...

Is there any way to limit the 3d view's TC to 16 in the ini files?



P.S.:

If I, lets just say, sink a belgian ship because it's there... Then the Bdu arent going to be very happy with me in 1939 sept, do I presume right? ^^

Uh, I sent the contact report of the belgie', then Bdu replied: "remain undetected, and continue to follow convoy/contact, other submarines are heading your way to help" ... What?? :D Do a wolfpack seriously going to attack a belgian ship on Bdu's orders in 39 sept? :D?

By the way: Do I have to patrol AN 55 44 for 24/48 hours? It's quite a small reticule to stay in, lots of patrols- or it's enough to stay between the borders of the main AN55? Or I just simply have given time to sink merchant ships until that dec date anywhere?

vdr1981 08-22-15 07:12 AM

Nobon, do you use latest patch 2 for WoS 1.04? :hmmm:
Before save game failed bug kicked in, what was your maximum depth while you were avouidong those destroyers? Was it deeper than 160m?

So it seems, that in SOME occasions as soon as your tc reaches 64 (or maybe sometimes 32) in 3d view !!!!while you have ships around!!!, or maybe while destros hunting and running their script for it, then you loose the ability to save FOREVER.
I thought that the issue is related to destroyed KDB ...I must test your theory too...

Nobon 08-22-15 08:11 AM

I tested it with 20+ savegame attempts, bug tracking is one of my experties XD

I never went below 120m.

Since the last "safe" save, when Im facing the unsuspecting SV in periscope depth, UNTIL im safely out of destros way, and at least 80km away, -every time- I turned tc to 64 (sometimes 32) the "save game failed" kicked in.

I LITERALLY saved in every 5 minutes, and then recreated the error is every 5 minutes, THEN reloaded the last save XD just to avoid tc 64 for 5 minutes THEN tried to raise it again...

It IS the TC, and only when in 3d view.

Lets just list what conditions was ALWAYS "true" when TC can took away save ability:

-Destroyers "hunting" script was running.
-At least 2 destroyers was on my back.
-3d view.
-Ships was near.
-TC was 64 or higher. (sometimes maybe 32)

We can cross out 80km barrier without raising TC, as I was able to save and reload near a sunken, but flaming ship. (the sinking wreck disappeared, but otherwise the game loaded fine)


Now we do know, that certain TC levels can "drop" or fail some background running scripts, and create errors, thats why the first page here states what TC levels you shouldn't use in certain situations. (I also humbly made the TC time barrier modifications the install suggested. I have all the updates, followed the install process in every letter of course- basic rules of testing a new game.)

My favourite TC error is when you click on the compass to start to change directions while canal navigating XD in 32, or 64 TC, and the game just ignores it :D in a random occasion, and you dart into the door of a quiet little chapel on shore, and bury your boat deep between the two rows of benches, only stopping at the altar...



Sorry, back to the "svae game failed" problem: Maybe the destroyers "player" hunting script has something to do with this, as I never had this error until know, not even when the kriegsmarine ships killed all my targets XD nor when I watched my targets burn in 64x until hours and hours....

This thing only kicked in (and remained, it happened -every time- I went to 64x in 3d view- until the destros LEFT the rendered world) when there was 2 destros at least, and they started to hunt. Not before that, nor after.


Edit:

OH FOR CHRIST'S SA....

...

Of course you were right...

I followed all the install steps number by number, onyl used the official links there, YET somehow I managed to get PATCH 1... O_o I dont know where I got it, as patch 2 has a different name... I just realised in JSGME, that my update after the main mod reads "patch 1".... Downloading combined patch 2 right now.

Yet... I did not crushed my KDB, nor went below 130m O_o all my stuff are 100%, except the pressure hull parts.

SOooooo... Ignore my gloating XD about the install process-

but the bugtrack is still set. I have a high end machine, I had no slowdowns, or freezes, and If I stay below 64 TC (sometimes maybe 32) I can evade this error until the destros leave, after that no problem. (alternatively I can still use 64 TC on MAP.) I hope it helps to further looking into it-

vdr1981 08-22-15 08:41 AM

Testing right now...
It seems that save bug issue can be reproduced without any AI inits in your vicinity and in single mission too...

Please tell me can you confirm this:
Dive to something like 170m with 2/3 ahead speed and using TC no higher than 16. This should not collapse game saving function...

Then, gradually increase TC to 32/64/128 (regardless of 3D/Nav map view) and you'll probably notice that at certain moment engine speed gauge will suddenly drop to "all stop"?! :doh:
This is the exact moment when save bug kicks in...



What do you say?:hmmm:

Nobon 08-22-15 09:26 AM

Im using patch 2 now, (correct load order) and I was able to recreate the bug with my saves at the "unsafe" situation.

After that, I started a historic mission,

-went down to 172meter, with 2/3 in 16x.
-When I arrived to 172, I was able to save normally.
-Then I rised tc to 32 for a minute. Iw as able to save.
-I raised it to 64... Then a small, unimportant picture flickering occured, like z fighting, but otherwise ok- but RIGHT after that moment, the "save game failed" kicked in when I wanted to save.

vdr1981 08-22-15 09:36 AM

Quote:

Originally Posted by Nobon (Post 2338669)
-Then I rised tc to 32 for a minute. Iw as able to save.
-I raised it to 64... Then a small, unimportant picture flickering occured, like z fighting, but otherwise ok- but RIGHT after that moment, the "save game failed" kicked in when I wanted to save.

Exactly the same here! :up: I'm sure that when that flickering happened your speed gauge dropped to "all stop" too...

Now, we can condense our "Save game failed" theory to this:
TC higher than 32 while submerged deeper than 100m will collapse game saving function.

This "tip" will be really helpful until I figure out what exactly is going on...

Your help is enormous Nobon! :up:

Nobon 08-22-15 09:48 AM

Eee... There is a slight problem XD

When the destros was around, that thing happened on periscope depth also. (but maybe just after went below 100 first)

I tested the historic mission more: 32x can set the error also, while inside the boat, and I used the map without any problem with 64x for a long time, but even in map view, it dropped "stop" after some time on 128x... :(

A sudden almost unnoticable texture flicker, and speed drops to zero.


-----------

No problem :D I try to help, Its necessary to me to see this mod as stable as it can get XD I just love it...

Attack wheel for speed calc, WORKING millirad readings and math for range, north star + working sextant for latitude, (I just have to figure out how can I get the -precise- longitude...) navigator does the dead reckoning calc for me, this mod is -everything I needed- for any silent hunter. Even 3 doesnt really had these options. Just spent a whole night without realising it- and the majority of my calculations proven correct. So I do NEED this mod to evolve more and more :DDDDD

vdr1981 08-22-15 12:35 PM

The problem is most likely caused by my recent changes in Equipment.upc (EDIT: make that submarine .zon) file! :yep:
Narrowing down the search...

History Geek 08-22-15 12:37 PM

Hello mates! :)

I'm completely new to Silent Hunter and just installed the game along with the Wolves of Steel mod and the U-96 (black) skin from Nozaurio.

I followed the instructions and skipped the tutorial mission, saved and reloaded the game in the bunker.

Alas, I don't know one thing about how to play the game itself and I'm not quite sure how the tutorial option in the main menu works.

Is there a mission with a full tutorial included in the mod?

Or do I need to start a new campain and this time NOT skip the tutorial?

I'm thankful for any kind of help! :)

vdr1981 08-22-15 01:54 PM

Nobon, can you please enable this fix with JSGME and try to reproduce Save game bug anyway you can?:hmm2

The Wolves of Steel 1.04 - Save game failed_Fix

Nobon 08-22-15 03:13 PM

Hah, dragged back my lifeless carcass after 52 hours of non-stop SH5 I don't know why, to take a last blink at the forum. It was worth it :D

Enabled the fix after patch 2, since than I tried to reproduce the error either in underwater , below 100, going fast, even 128x did not produce any error.


I tried it with my little cat and mouse situation also, and I was able to happily speed up game to 64x even until the destros got themselves bored, and left.


At least THIS two situations is solved with this fix, but I very much think its propable that you got rid of the failed save, period.


Congratz, I think the captn' who first reported this will be very happy aswell.

:)



What was the actual perpetrator? that zone file sounds curious

+ + +

vdr1981 08-22-15 04:20 PM

Quote:

Originally Posted by Nobon (Post 2338728)
What was the actual perpetrator? that zone file sounds curious

+ + +

Here...:salute:

The Wolves of Steel 1.04 - Patch 3

fitzcarraldo 08-22-15 08:25 PM

Some solution for the flickering textures in ships? Today a Blenheim flying over Lorient offered me an spectacle of buildings and ships trembling and flickering in an absolute annoying way...

Not resolved with high AA and Anisotropic filtering in Nvidia Inspector.

Thanks for the update!

Best regards.

Fitzcarraldo :salute:

MrMessick 08-23-15 02:29 AM

I just want to say thanks for such a great mod, I have been looking at buying a silent hunter game for a few years now and always talked myself out of it because I mainly dislike Ubisoft. But I decided to give it a try and go straight with WOS and full 100% realism off the bat and got to say it's quite fun. I have yet to sink a ship but am amazed the I can watch the war unfold around me such as the first mission in the campaign. By the time I got set up for a attack run on the taskforce I got to watch the Luftwaffe destroy them first :P. It is little things like that I enjoy.

Thanks to all who put their efforts into these mods.

THEBERBSTER 08-23-15 05:47 AM

A Warm Welcome To The Subsim Community > MrMessick:subsim:
You Will Always Find Someone Here To Help You :sunny:
New To Silent Hunter <> Need Help <> Click On My Thread Link.:salute:
Subsim <> How To Donate <> See The Benefits <> Support The Community :yeah:

Post #24 Shaefer’s Season 2 Let's Play Silent Hunter 5 YouTube Videos:ping:

As a newcomer to TWOS use Shaefer's videos as a tutorial as they will show you how to do a lot of things and save you time.


Nobon 08-23-15 11:09 AM

Quote:

Originally Posted by vdr1981 (Post 2338735)


Ah, I see. :D but what was the cause of it?

fitzcarraldo 08-23-15 04:49 PM

Quote:

Originally Posted by Nobon (Post 2338885)
Ah, I see. :D but what was the cause of it?

In the download page Vecko tell us about the changes.

Regards.

Fitzcarraldo :salute:

littelmaster 08-24-15 03:06 PM

Hello everybody
I give up. I’m searching since 3 days across the forum a solution to my problem.
Basically I have resolution problem. I’m playing in 1366x768 on a laptop.
Distance measure by map tools are not matching map scale (game scale).
Example - If I manually measure and plot a course and i take one way point
I have (let’s say) 3600m according to map scale (lower left corner). Measuring with maps tools I have less - 2150m


I had exactly the same problem with SH4 but I found this mod
http://www.subsim.com/radioroom/showthread.php?t=174874



My actual list mode


The wolves of steel 1.04
The wolves of steel 1.04 patch 3
OH II 2.x New start VIIB
Command keys 1.03 (tune by me)
The wolves of steel – wind & smoke
The wolves of steel – 16x9 resolution patch
Officers skin by Naights

Need a little hand here with this problem please….


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