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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

Anton Beshenov 11-13-16 06:03 PM

i changed textures of the boat and transparency in water. Personally to me I don't like textures of the rusty boat.
Before

After

THEBERBSTER 11-13-16 07:22 PM

A Warm Welcome To The Subsim Community > Anton Beshenov
Subsim <> How To Donate <> See The Benefits <> Support The Community
The Wolves Of Steel Frequently Asked Questions (FAQ’s) & Game Tips (Please Look Here First Before Posting A Question) (Do not post your problems here if you have added additional mods to TWOS make a new thread)

Aktungbby 11-13-16 09:50 PM

Welcome aboard!
 
Anton Beshenov!:Kaleun_Salute:

BlackHat 11-14-16 09:22 AM

Was interested in trying TWOS, got the files, but wondered,

Quote:

Step 4:
- Download The Wolves of Steel 1.06_Subsim Community SH5 Expansion Pack
- Download latest The Wolves of Steel 1.06_Update ** (if available/released)
I noticed that:
the TWOS main archive is dated Aug 2016
and the Update_01 file is from Jan 2016.

Has the JAN "Update 01" been included with the new AUG Main Mod?

Or is the update still needed?

Krivi_Zub 11-14-16 09:35 AM

Quote:

Originally Posted by BlackHat (Post 2446513)
Was interested in trying TWOS, got the files, but wondered,



I noticed that:
the TWOS main archive is dated Aug 2016
and the Update_01 file is from Jan 2016.

Has the JAN "Update 01" been included with the new AUG Main Mod?

Or is the update still needed?

Dont mind the dates as Vecko uploaded it on the old post...

You have all explanations on the 1st page... Check it out, specially the order of installing:

1. TWOS main mod
2. UPDATE (yes you will need to install update 01 too")
3. ...
4. ...

:Kaleun_Salute:

Anton Beshenov 11-14-16 10:16 AM

has a little edited some parameters for itself. =)

Aktungbby 11-14-16 11:23 AM

Welcome aboard!
 
BlackHat!:Kaleun_Salute:

Jimbuna 11-14-16 11:32 AM

Welcome to SubSim BlackHat :arrgh!:

HW3 11-14-16 01:08 PM

Welcome Aboard!

THEBERBSTER 11-14-16 03:15 PM

A Warm Welcome To The Subsim Community > BlackHat
Subsim <> How To Donate <> See The Benefits <> Support The Community
The Wolves Of Steel Frequently Asked Questions (FAQ’s) & Game Tips (Please Look Here First Before Posting A Question) (Do not post your problems here if you have added additional mods to TWOS make a new thread)

kevinsue 11-14-16 03:26 PM

Quote:

Originally Posted by fitzcarraldo (Post 2446425)
Many thanks Vecko!

So I must remain in the radio room with closed hatch and command the boat from here? (or from my cabin - very cool...).

Best regards.

Fitzcarraldo :salute:

I always use the Hydrophone room because it is a repeater station for all of the main Control Room gauges plus also the added situational awareness of being able to keep track of what's happening around you with the Hydrophone. :yep:

vdr1981 11-14-16 03:51 PM

Looking nice. Which parameters have you edited regarding water transparency?

Here's one aerial shot from me too...Each ships in the convoy is individual unit type which has been modded in to SH5 by TWoS so far and without any impact on game stability. More to come in future updates...

https://s6.postimg.org/mxsoqgfzl/222.jpg

fitzcarraldo 11-14-16 06:30 PM

Quote:

Originally Posted by kevinsue (Post 2446585)
I always use the Hydrophone room because it is a repeater station for all of the main Control Room gauges plus also the added situational awareness of being able to keep track of what's happening around you with the Hydrophone. :yep:

Yes, I will do that.

BTW: the Vecko optional for reduced smoke in ships could be some effect in the inside smoke? I didn´t try it yet.

Many thanks!

Fitzcarraldo :Kaleun_Salute:

vdr1981 11-15-16 04:22 AM

Quote:

Originally Posted by fitzcarraldo (Post 2446633)
Yes, I will do that.

BTW: the Vecko optional for reduced smoke in ships could be some effect in the inside smoke? I didn´t try it yet.

Many thanks!

Fitzcarraldo :Kaleun_Salute:

No, it has nothing to do with sub interior effects...Only AI fires , explosions, sinking speeds, hit resistance, hit points ect, ect...

Anton Beshenov 11-15-16 06:20 AM

many say that in the third part SH artificial intelligence cleverer than here. I
n this pack there are any modifiers on artificial intelligence?
im talking about KSD v2 1.14


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