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-   -   [REL] DGUI Hardcore 1920x1080 for GWX and Stock SH3 (https://www.subsim.com/radioroom/showthread.php?t=250272)

Kumando 02-04-23 02:30 PM

Quote:

Originally Posted by diego_gut (Post 2851166)
Hello,


It looks to me that commander is replacing either the graticle file, cameras.dat or sh3.exe. Search for those files in commander directories.


Regards

Yes its the cameras.dat that its doing it. But removing it from the commader folder wont break any thing?

Anvar1061 02-05-23 04:05 AM

Quote:

Originally Posted by Kumando (Post 2851242)
Yes its the cameras.dat that its doing it. But removing it from the commader folder wont break any thing?

Removing will fix your problem. It is not at all clear to me why the Cameras.dat was placed in the Commander folder.

Kumando 02-05-23 08:37 AM

Ok thanks for the help guys.

Kumando 02-06-23 02:58 PM

Other thing i noticed, your free camera removes the boat rocking effect. I know this is caused by your cameras.dat file.Any idea how to restore it?

Jonny-Dog 02-10-23 12:35 AM

Also posted in the main LSH3 thread:

Has anyone made DGUI Hardcore work with LSH3?
I tried to use it. Seemed fine at first, but lost many keyboard commands and camera in command room was a bit strange.

Kumando 02-11-23 11:05 AM

Quote:

Originally Posted by Jonny-Dog (Post 2852195)
Also posted in the main LSH3 thread:

Has anyone made DGUI Hardcore work with LSH3?
I tried to use it. Seemed fine at first, but lost many keyboard commands and camera in command room was a bit strange.

Regarding the commands loss you can delete the commands.txt that comes in the mod cdg folder. Regarsing the camera if you erase the dat files will mess the scopes and uzo.

Kumando 03-10-23 11:47 AM

Quote:

Originally Posted by The pitcher (Post 2857115)
If I understand you right....
a while ago I realized the non rocking effect too.

using the camera files from gwx gold with dgui fixed the hardcoded addons.

I also changed files for the scope to fix, this are different files, if I remember right.

Wich files did you change for the scopes? Can you help?

Kumando 03-10-23 01:24 PM

Quote:

Originally Posted by The pitcher (Post 2857231)
I cant remember right now.

But, despite from talking about files.

Isn't it a option in the tycho patch.

Try enable: disable hardcoded periscope lines in tycho patch.

If not I will have to remember harder.......

The problem is if you copy the camera files from gwx you fix the rockiness but screw up the scopes. Even with the tyco patch hardscope option enabled.

CapZap1970 03-10-23 03:15 PM

The only real solution is to modify the Cameras.DAT file, adding the missing entries from GWX. Of course it takes some time and lots of testing to see if nothing has been screwed up in the process and if there are no incompatibilities.... :yep:

Kumando 03-10-23 04:48 PM

Quote:

Originally Posted by The pitcher (Post 2857284)
As I said before. Igot it running with no double skope
Capzap is right.
They need modify.
I dont like the free moving option from gwx.

However, I have fixed the double periscop pretty qick.
For now all is good and I finished weeks ago with this question.

But I dont remember the files even now im looking at it.

My solution is:

I upload my library folder and you are good to go.


The grada file it is.

Try it out

Yes send me the file to try it out. Thank you.

Kumando 03-10-23 05:39 PM

Quote:

Originally Posted by The pitcher (Post 2857295)
Did you try the grada file to put in from dgui hardcore

Yeah still get the double lines even with that garda file in the mod.

Kumando 03-10-23 05:58 PM

Unfortunatly with your library i loose the rocking motion again :(

The pitcher 03-10-23 06:50 PM

Aaa
 
You are looking for this, yes?



https://youtu.be/cS5zHKcwNeQ






I cant remember the files

But if you like I can upload my version its the easiest way

Kumando 03-11-23 11:05 AM

Quote:

Originally Posted by The pitcher (Post 2857315)
You are looking for this, yes?



https://youtu.be/cS5zHKcwNeQ






I cant remember the files

But if you like I can upload my version its the easiest way

Please do i will test it. Thank you.

Kumando 03-11-23 01:19 PM

Quote:

Originally Posted by The pitcher (Post 2857429)
Ok.
This will take me some time

Take your time no worriews. Thank you.


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