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-   -   SH5 <> TUTORIALS <>HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS (https://www.subsim.com/radioroom/showthread.php?t=211804)

Aktungbby 01-26-23 11:57 AM

Welcome aboard!
 
Ajaja!:Kaleun_Salute:

spriterfight12 03-03-23 02:17 PM

Hi all.I would like to get some tips about target shadowing and following it by visuals and smoke.I have map ocntacts off and its annoying because i dont know what to do,usually i try to estimate the course by asking the watch officer about its range and bearing and wait a few minutes and ask again then plot the course but the course is unreliable and i cant intrecept the target

Jokerman 03-28-23 05:27 AM

All assuming that all you can see is smoke and there's no visual of the target vessel.

It'll always be an estimation based on smoke on the horizon (meaning visual tracking) and what you are doing already is going to be the main action to get your some reference to measure against.

Yep, it's not easy. Depending on weather and visual clarity, judging whether that smoke is dropping over the horizon or not is the first judgement to make. This will take some time. If you can work out that, then next will be to work on your speed matching. Using 6kn as a starting point determine if you seem to overtaking or not.

Actually, it'll end being a combination of rudder changes (use the rudder interface to make direction changes) and speed changes (use the speed scale and not engine settings).

If you can maintain visual on their smoke (height above the horizon), then you are shadowing ..... and then you can plan your next steps, such as planning an ambush.

Under water, there are techniques to shadow also using sonar and these are more busy, takes more time to learn and really give you a sense of just how capable these navigators and boat captains were.

S!

corporalspiffy 02-15-24 07:47 PM

static weather
 
i have been patrolling in the north Atlantic for several weeks now and the weather is not what it ought to be. from my understanding the climate is turbulent in the north Atlantic. i get 0 wind and no clouds for days at a time, this can't be realistic.

is this just the way the game is? i read Darkwraith's comment on the subject I think he said that it was just too involved to make the weather more dynamic.

ReallyDedPoet 02-18-24 12:44 PM

Bump ^^^^

propbeanie 02-18-24 02:55 PM

Uhhh... showing SH3 mods, posting in an SH5 thread... Are all the mods compatible with NYGM??

OLZS 02-21-24 01:39 AM

Quote:

Originally Posted by corporalspiffy (Post 2902768)
i have been patrolling in the north Atlantic for several weeks now and the weather is not what it ought to be. from my understanding the climate is turbulent in the north Atlantic. i get 0 wind and no clouds for days at a time, this can't be realistic.

is this just the way the game is? i read Darkwraith's comment on the subject I think he said that it was just too involved to make the weather more dynamic.

I started to deal with this issue, but then I realized that it was too much work and no one needed it. It's a waste of time. Play it the way it is. There's nothing to be done.
I can only say that all the problems with the weather change are due to the modification of the Dynamic Environment. There are too many weather configurations. The game is not adapted for this.
:hmmm:

fitzcarraldo 02-21-24 07:28 PM

Quote:

Originally Posted by OLZS (Post 2903357)
I started to deal with this issue, but then I realized that it was too much work and no one needed it. It's a waste of time. Play it the way it is. There's nothing to be done.
I can only say that all the problems with the weather change are due to the modification of the Dynamic Environment. There are too many weather configurations. The game is not adapted for this.
:hmmm:

Thatīs true. Wonder if you could do a mod with de default weather, I mean TWoS with the original SH5 weather. I think this could resolve some problems with DynEnv. The bad weather reports of the nav officer are because the changes via DynEnv.

Many thanks and regards.

Fitzcarraldo :Kaleun_Salute:

OLZS 02-21-24 07:51 PM

Quote:

Originally Posted by fitzcarraldo (Post 2903482)
Thatīs true. Wonder if you could do a mod with de default weather, I mean TWoS with the original SH5 weather. I think this could resolve some problems with DynEnv. The bad weather reports of the nav officer are because the changes via DynEnv.

Many thanks and regards.

Fitzcarraldo :Kaleun_Salute:

I will try my best! I will send you a test version. :D

https://i.postimg.cc/J473FfTb/1.jpg

fitzcarraldo 02-22-24 05:21 PM

Quote:

Originally Posted by OLZS (Post 2903483)
I will try my best! I will send you a test version. :D

https://i.postimg.cc/J473FfTb/1.jpg

Many thanks!

Fitzcarraldo :Kaleun_Salute:

OLZS 02-24-24 11:51 AM

Quote:

Originally Posted by fitzcarraldo (Post 2903602)
Many thanks!

Fitzcarraldo :Kaleun_Salute:

:ping::salute::up:


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