When you click the charts button there is a smallish black box that is moveable and has options and checkboxes for all the charts. There are more charts than displayed by this box by default! In order to see them you need to mouse over the black box and scroll the mouse wheel up/down. The speed conversions are near the bottom of the list.
TheDarkWraith, bless him, gave us many wonderful things but intuitive UI design unfortunately was not one of them!:har: Quote:
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Engine trouble
The mod is really great :yeah: but i just have a little problem, i didn't install real navigation and i have some trouble when i submerge, myy english is not good but i'll try to explain.
Untill i use the diesel engine all work good, but if i go to periscope deep the engine stop and i can't start the electric engine. If i start the electric engine before submerge the engine don't stop but i can't switch speed and some times i also can't stoop the sub until i set silent run or back speed, when i can stop it there' no way to move again unitill i surface and start diesel engine. |
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Speed Charts and engine speed Telegraph with "The Wolves of Steel"
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Only use the Chief Engineer E-motor icon if, for some reason you need to use the electric motors on the surface. Also remember that "TWoS" has Real U-Boat Performance and engine ratio + independent control patches installed, so now your U-boat has inertia and requires time for the selected speed settings to come into effect. If you still have problems, ensure that the TDW Generic Patcher v1.0.168.0 changes have been executed correctly as per "TWoS" installation instructions. :sunny: http://i61.tinypic.com/11hwdht.jpg |
thanks a lot for your help guys !
I think I'm ready to start patrol and learn and practice. (got to finish DW stock campaign also) |
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brighter nights ??
thanks THEBERBSTER, you're are so helpful.
one more question, is there a way to make the nights brighter ? not too much I know it's not realistic but I'm still a noob and TWOS nights a really dark |
Hi kenz
Yes there is! The problem you have with TWOS is that you are dealing with a package. Adding and removing mods is not something I would recommend. However there is another option open to you that you can try in stages. Crew ability bonus points. The Sound Guy or Sound Man (Beno Scheu) (Funkobergefreiter) Darkness Penalty> Passive abilities of 5 levels Giving bonus points here reduces the darkness penalty. May help? Post #184 See All The Crew Ability Bonus Points Positions In Silent Hunter 5 Peter |
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Thank you very much Kevinsue, i checked TDW generic patcher like you said and got some errors, now everything work fine :woot
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1 Attachment(s)
Hey guys,
i have installed The Wolves of Steel 1.3 correctly and extracted patch 5 and hotfix in the mods folder but they didn't appear in JSGME and this is how JSGME looks like: Attachment 1480 so, what am i doing wrong here? |
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Any mod you wish to install with JSGME must be in this MODS folder so that JSGME can access them. :yep: I usually extract the mod first to the desktop, then put it into the MODS folder. That way you can check that the mod's folder structure is correct before trying to install with JSGME. Here's a link to a thread that should be helpful with using JSGME: :up: http://www.subsim.com/radioroom/showthread.php?t=204593 |
I have to admit that I gave up on SH5 some time ago. Just out of sheer curisoty I loaded up this mod & decided to give SH5 one more try.
Right after this loaded & I got aboard my boat this mod brought a smile to my face! SWEET! was the 1st thought that came to mind. My hat goes off to all of you that put so much effort into this. It is truly astounding now! I do have one small issue that hopefully someone can address for me. I cant seem to ID my targets. I put the vessel in my crosshairs & hit space to lock. Then I open the rec manual & find the correct ship but when I press "Send mast height to TDC" nothing happens. The ship remains unidentified. I am certain I am doing something wrong as I am not very familiar with the ins & outs of SH5 but could someone point me in the right direction to getting this resolved or explain to me what I am doing wrong? Once again many thanks for the awesome mod & thanks for any & all help y'all can provide. |
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version. on post #2 in the FAQ section is writed down click |
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thanks for your help man but i did exactly what you said and was able to install The Wolves of Steel 1.3 but the patch 5 and the hotfix won't appear in JSGME and i'm sure that i'm doing it right. it's not the first time i install a mod :) but there is something strange the patch 5 and the hotfix mod folders contain only TDW Real Navigation folder. am i missing some folders here?:D Attachment 1481 |
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I'd like to repeat my request to include the map location name fix in this otherwise great mod collection:
http://www.subsim.com/radioroom/show....php?p=1841190 So many names on the map are terribly wrong. |
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i've downloaded patch 5 again and after extraction it's size is nearly 1GB and this is what it looks like (The mods folder only contain real navigation mod and the Data folder is almost 950MB) Attachment 1482 |
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