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-   -   [TEC] Fixing your campaign's TLAM and insertion (https://www.subsim.com/radioroom/showthread.php?t=232537)

Brygun 07-14-17 10:26 AM

Fixing your campaign's TLAM and insertion
 
Working with KFG we discovered the source of the TLAM and insertion error messages. It is described here:

http://steamcommunity.com/app/541210...8927829433679/

If you notice the fix is to adjust settings in the campaign files. I believe this means that any modder making their own campaign will also need to use the revision in their mod.

This public service message brought to you by the USS Brygun.

:Kaleun_Salute:

Aktungbby 07-14-17 12:08 PM

welcome back!
 
Brygun!:Kaleun_Salute: Post #2 ....after a 5+ year silent run!:yeah:

LTJGBeam 07-14-17 03:09 PM

Thanks for the work you put into finding this! Appreciated!

max-peck 07-14-17 03:28 PM

Good work - thanks Brygun :up:

Brygun 07-15-17 02:26 PM

Thanks

Since the fix isn't in the game engine but values in the campaign data files I suspect if you don't apply the new numbers to your modded campaigns you will end up having the bug.

Wanted to do my part in letting the modding community over here know that.


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